Technical Artist

3 Months ago • 3 Years +
Technical Art

Job Description

Escape Velocity is seeking a Technical Artist to develop and maintain procedural content and related tools using UE Geometry Script, PCG, and Houdini. The role involves collaborating with art and engineering teams to understand art requirements and technical limitations, assisting art teams with procedural tool problem-solving, and researching/prototyping new techniques for content production efficiency. The Technical Artist will also work on automated content optimization tools and improve artist productivity and workflow. The ideal candidate has both artistic and technical expertise in procedural tools, can translate ideas into functional tools, and is a clear communicator.
Good To Have:
  • At least one released title on the current or previous console generation (gen8, gen9), preferably AAA.
  • Unreal 5 PCG experience.
Must Have:
  • 3+ years of experience in a Technical Art related field.
  • Strong knowledge of modelling and procedural tools in Unreal (Geometry Script, PCG, etc.)
  • Experience with SideFX Houdini.
  • Experience with Houdini Engine (preferably in Unreal Engine)
  • Experience with a scripting language, preferably Python.
  • Understanding of Object-Oriented programming.
  • Ability to work independently with high autonomy.
  • Strong ability to learn new areas of development.
  • Ability to work well within a team atmosphere.
  • Excellent time management skills.
  • Creative problem-solving skills.

Add these skills to join the top 1% applicants for this job

team-management
timeline-management
unreal
houdini
python

What we are looking for:

Escape Velocity is looking for a Technical Artist who will be responsible for developing and maintaining Procedural Content and related tools: UE Geometry Script, PCG, Houdini, etc.

What we will do together:

  • Work with art and engineering to understand art requirements and technical limitations.
  • Work in partnership with the art teams to help them solve problems using procedural tools.
  • Research and prototype new techniques to improve the efficiency of content production.
  • Work on automated content optimization tools.

What you will bring:

Our ideal Technical Artist has both an artistic and technical background that covers a wide range of procedural tools. We need someone who can convert ideas into functional tools that will make the lives of artists better. Our Technical Artist is a clear communicator who promotes ideas about improvements in every aspect of the artist’s life and productivity. Preferably someone with Unreal 5 PCG experience.

  • 3+ years of experience in a Technical Art related field.
  • At least one released title on the current or previous console generation (gen8, gen9), preferably AAA.
  • Strong knowledge of modelling and procedural tools in Unreal (Geometry Script, PCG,..)
  • Experience with SideFX Houdini.
  • Experience with Houdini Engine (preferably in Unreal Engine)
  • Experience with a scripting language, preferably Python.
  • Understanding of Object-Oriented programming.
  • Ability to work independently with a high level of autonomy.
  • Strong ability to learn new areas of development.
  • Ability to work well within a team atmosphere.
  • Excellent time management skills.
  • Creative problem-solving skills.

Set alerts for more jobs like Technical Artist
Set alerts for new jobs by Escape Velocity Entertainment
Set alerts for new Technical Art jobs in Canada
Set alerts for new jobs in Canada
Set alerts for Technical Art (Remote) jobs

Contact Us
hello@outscal.com
Made in INDIA 💛💙