Technical Artist

undefined ago • 2 Years + • Technical Art

Job Summary

Job Description

As a Technical Designer on the Frostbite development team, you will report to the Technical Art Director and work with the engineering team. Your role involves ensuring features and workflows are built with a content creator mindset, helping to create powerful tools that enable multiple game teams to make an impact and ship excellent games. You will become a power-user of Frostbite’s physics tools, guiding development and supporting game teams in creating interactive, responsive environments with scalable performance, while also establishing best practices for high-quality physics, collision, and destruction.
Must have:
  • Become a power-user of Frostbite’s physics tools to help guide tool development, and support game teams in creating interactive, responsive environments with scalable performance.
  • Help establish and document best practices for high quality physics, collision, destruction.
Good to have:
  • Knowledge of visual scripting
  • Lua
  • Python
  • Past experience contributing to at least two game titles as a physics specialist
Perks:
  • healthcare coverage
  • mental well-being support
  • retirement savings
  • paid time off
  • family leaves
  • complimentary games

Job Details

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Frostbite is EA’s proprietary game engine that comes equipped with tons of tools and technologies designed to build incredible games. Our in-house engine offers the unique ability to cater to to each game while working hand-in-hand to prioritize what to build.

What does a Technical Designer do?

As a Technical Designer on the Frostbite development team, you will report to the Technical Art Director and you will work with the engineering team to ensure that features and workflows are built with a content creator mindset. You will help us create powerful tools which allow multiple game teams to make an impact and to ship excellent games.

You will

  • Become a power-user of Frostbite’s physics tools to help guide tool development, and support game teams in creating interactive, responsive environments with scalable performance
  • Help establish and document best practices for high quality physics, collision, destruction.

You will need:

  • 2+ years of experience developing and shipping games with performant, dynamic physics and an understanding of the technical requirements needed to achieve those results.
  • Collaboration with large teams across multiple studios and time zones.

*

  • Bonus
  • Knowledge of visual scripting, Lua, Python, or like languages
  • Past experience contributing to at least two game titles as a physics specialist.

Similar Jobs

Looks like we're out of matches

Set up an alert and we'll send you similar jobs the moment they appear!

Similar Skill Jobs

Looks like we're out of matches

Set up an alert and we'll send you similar jobs the moment they appear!

Jobs in Guildford, England, United Kingdom

Looks like we're out of matches

Set up an alert and we'll send you similar jobs the moment they appear!

Technical Art Jobs

Looks like we're out of matches

Set up an alert and we'll send you similar jobs the moment they appear!

About The Company

Montreal, Quebec, Canada (Hybrid)

Kuala Lumpur, Wilayah Persekutuan Kuala Lumpur, Malaysia (Hybrid)

Guildford, England, United Kingdom (Hybrid)

Bucharest, Romania (Hybrid)

Bucharest, Romania (Hybrid)

Vancouver, British Columbia, Canada (Hybrid)

Bucharest, Romania (Hybrid)

Bucharest, Romania (Hybrid)

View All Jobs

Get notified when new jobs are added by Maxis Studios

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug