Technical Designer

18 Minutes ago • All levels
Design

Job Description

Double Eleven is seeking a Technical Designer to join their award-winning team in Middlesbrough, UK. This role involves bridging design and development, creating memorable player experiences by providing technical solutions, developing prototypes, and implementing new game mechanics. The Technical Designer will also be responsible for maintaining game balance and refining overall game feel, collaborating with multidisciplinary teams on projects like Minecraft Dungeons and Red Dead Redemption.
Good To Have:
  • C++ proficiency
Must Have:
  • Conceptualise and implement engaging game features and mechanics.
  • Translate design specifications into fully functional and polished game features.
  • Write and maintain scripts using appropriate game development languages and tools.
  • Support the optimisation of game code for performance and efficiency.
  • Act as a bridge between the design and development teams.
  • Contribute to the implementation, performance, and maintenance of design-driven scripting elements and internal tools.
  • Collaborate with other designers to find creative and technical solutions.
  • Create and maintain clear documentation for design specifications, scripting systems, and tools.
  • Take responsibility for testing and prototyping new game mechanics and features.
  • Proven experience in game development, ideally within a professional studio environment.
  • Hands-on experience with game engines, preferably CK or proprietary tools.
  • Strong grasp of core game design and development principles.
  • Solid scripting knowledge.
  • Ability to diagnose, troubleshoot, and resolve technical issues efficiently.
  • Good understanding of rapid prototyping and iterative development workflows.
  • Strong awareness of game balancing, pacing, and overall game feel.
  • Submit a portfolio to support your application.
Perks:
  • Flexible working hours (start any time between 8:00am and 10:00am)
  • 35 working hours per week with a 1 hour lunch break (opportunity to flex to 30 minutes or 2 hours)
  • Opportunity to apply for hybrid working (up to 2 days working from home per week)
  • 28 days annual leave (20 days annual leave + 8 days bank holiday)
  • 1 day leave for your birthday
  • 1 day leave if you’re moving house
  • Up to 10 days discretionary annual leave during end of year break
  • Potential for annual performance bonus
  • 5 additional days annual leave for 5 years service
  • Further 5 days annual leave for 10 years service milestone
  • Brand new, state-of-the-art studio facilities (market hall, gym access, auditorium)
  • Free breakfast options, juice, hot drinks and fruit
  • Employee referral bonus (up to £2000)
  • Electric Car Scheme
  • Cycle to Work scheme
  • Free game codes, game swag and merchandise
  • Family-friendly leave available
  • Christmas Saving Scheme
  • Free parking
  • Best-in-class tools and workflows
  • Vitality Private Healthcare, discounts and rewards (after 6 month probationary period)
  • Access to mental health and wellbeing support via Plumm (4 free video therapy sessions/month for employee and up to 3 family members, unlimited text therapy, courses, meditations)
  • Personalised development plan with dedicated support
  • Access to an accredited Academy providing professional qualifications (and TOTUM discounts)
  • Dedicated Workplace Experience team
  • In-studio wellbeing programmes and People team support
  • Free activities via Bus Tours programme (partners and children welcome on occasion)
  • Many team events to celebrate team and game milestones
  • Sponsored team activities including football, basketball, book club, movie club
  • Opportunity to contribute to internal Employee Diversity and Equality Network

Add these skills to join the top 1% applicants for this job

cross-functional
communication
cpp
game-texts
prototyping
rust

Description

We’re looking for a Technical Designer to join our award winning team in Middlesbrough (UK), home to the beautiful North Yorkshire coastline and countryside.

As a Technical Designer at Double Eleven, you’ll contribute as part of a multidisciplinary team, serving as a bridge between design and development to help create memorable player experiences. You’ll support the design team by providing technical solutions, developing prototypes, and working directly within the engine. You’ll be responsible for designing and implementing new game mechanics and features, as well as maintaining balance and refining the overall game feel across the project.

As a global gaming company, we've enabled millions to conquer Minecraft Dungeons, battle in Rust Console Edition and create new adventures in Fallout 76.

Recently, we collaborated with Rockstar Games to bring Red Dead Redemption to the Nintendo Switch and PlayStation 4 as well as partnered with Obsidian Entertainment on Grounded: Fully Yoked Edition for Nintendo Switch and PlayStation 4 and 5.

Double Eleven is a place where our people come first. Our 400-person team proudly represents over 30 nationalities.

We strive to avoid crunch, we offer flexible working hours to allow you to truly enjoy work/life balance whilst making great games and any overtime is always planned, optional and paid.

We can support UK relocation and have both a dedicated People and Operation teams on standby to assist you.

Interested? We kindly ask all applicants to submit a portfolio to support their application. We’re afraid applications without an accompanying portfolio will not be considered.

On this occasion, we’re unable to sponsor a visa for this role.

What you’ll be doing

  • Conceptualise and implement engaging game features and mechanics, collaborating closely with other designers to support their creations
  • Translate design specifications into fully functional and polished game features
  • Write and maintain scripts using appropriate game development languages and tools within the chosen engine
  • Support the optimisation of game code for performance and efficiency from a design perspective
  • Act as a bridge between the design and development teams, ensuring clear communication of design requirements and technical constraints
  • Contribute to the implementation, performance, and maintenance of design-driven scripting elements and internal tools used by the design team
  • Collaborate with other designers to find creative and technical solutions, leveraging your understanding of engine capabilities and limitations
  • Create and maintain clear documentation for design specifications, scripting systems, and tools to be shared across the wider team
  • Take responsibility for testing and prototyping new game mechanics and features, ensuring they are well-documented and aligned with project goals

What we’re looking for

  • Proven experience in game development, ideally within a professional studio environment
  • Hands-on experience with game engines, preferably CK or proprietary tools
  • Strong grasp of core game design and development principles, from concept to implementation
  • Solid scripting knowledge (with C++ proficiency highly desirable)
  • Ability to diagnose, troubleshoot, and resolve technical issues efficiently
  • Excellent interpersonal and communication skills, enabling effective collaboration with cross-functional teams
  • Demonstrated flexibility and adaptability in response to evolving project requirements
  • Good understanding of rapid prototyping and iterative development workflows
  • Strong awareness of game balancing, pacing, and overall game feel

Qualifications

  • All relevant qualifications considered

What to expect

Some of our benefits include:

Working life at Double Eleven

  • Start your day any time between 8:00am and 10:00am
  • 35 working hours per week with a 1 hour lunch break (with the opportunity to flex down to 30 minutes or up to 2 hours)
  • Opportunity to apply for hybrid working (up to 2 days working from home per week)
  • 28 days annual leave (20 days annual leave + 8 days bank holiday)
  • 1 day leave for your birthday and 1 day leave if you’re moving house
  • Up to 10 days discretionary annual leave during our end of year break
  • Potential for annual performance bonus
  • 5 additional days annual leave for 5 years service and a further 5 days annual leave for your 10 years service milestone
  • A brand new, state-of-the-art studio facilities that includes a market hall serving nutritious, subsidised meals, round-the-clock gym access, an auditorium and more
  • Free breakfast options, juice, hot drinks and fruit
  • Employee referral bonus (up to £2000!)
  • Electric Car Scheme
  • Cycle to Work scheme
  • Free game codes, game swag and merchandise
  • Family-friendly leave available
  • Christmas Saving Scheme
  • Free parking
  • Best-in-class tools and workflows so you can focus on creativity

Professional development and wellbeing

  • Vitality Private Healthcare, discounts and rewards for you, your spouse and children (upon the successful completion of your 6 month probationary period)
  • Access to mental health and wellbeing support via Plumm (includes 4 free video therapy sessions per month for both the employee and up to 3 family members aged 18+), unlimited text therapy, courses, meditations
  • A personalised development plan with dedicated support tailored to your growth and goals
  • Access to an accredited Academy providing professional qualifications (and access to 500 UK discounts and offers via TOTUM when registered as a student)
  • A dedicated Workplace Experience team responsible for work environments, workplace and quality of employee life services to help foster collaboration, creativity and innovation
  • In-studio wellbeing programmes and People team support

Team life

  • Free activities via our Bus Tours programme (where on occasion, partners and and children are welcome to join you)
  • Many team events to celebrate team and game milestones
  • Sponsored team activities including football, basketball, book club, movie club and more
  • Opportunity to contribute to our internal Employee Diversity and Equality Network

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