UE5 Senior Game Programmer AI

7 Hours ago • All levels • Game AI

Job Summary

Job Description

Techland, a leading Polish video game company with over 30 years of experience, is seeking a UE5 Senior Game Programmer AI for a new IP. The role involves designing and implementing gameplay mechanics, developing and refining AI behaviors and systems using Unreal Engine 5, C++, and Blueprints. The successful candidate will contribute to an existing codebase, create tools, collaborate with artists and designers, and optimize code. This position offers an opportunity to join an international team dedicated to delivering unforgettable gaming experiences.
Must have:
  • Design and implementation of gameplay mechanics in Techland's newest games
  • Develop and Implement AI Systems using Unreal Engine 5, including Behavior Trees, AI Controllers, and custom logic in C++ and Blueprints
  • Development of an already existing code base
  • Creating systems and tools for other people on the team
  • Co–operation with artists and designers
  • Code optimization and debugging
  • Experience with Unreal Engine 5, its tools, workflows, and Blueprints
  • Very good knowledge of C++ and Blueprints
  • Experience in developing, implementing and maintaining AI and animation systems
  • Experience with optimizing game performance and debugging
  • Understanding of vectors, matrices, and physics simulations
  • Familiarity with version control systems
  • Cross-platform experience
  • Passion for games, knowledge of latest titles and trends, especially in FPP games
  • Understanding of rules and problems connected with playability in FPP games
  • Very good organization, time management, interpersonal, and communication skills
  • Very good command of English
Good to have:
  • Computer science education
  • Strong math skills
  • Experience in multiplayer programming
Perks:
  • Private medical care
  • Life insurance
  • Pro-health campaigns
  • Gifts for different occasions
  • Outstanding work atmosphere in a highly-skilled team of professionals
  • Flexible working hours
  • No dress code
  • Full support of the dedicated HR Business Partner
  • Constant stream of company newsletters, PR & project updates
  • Dedicated development budget for each employee
  • Extra two paid days for training and CSR
  • Stable career paths
  • Extensive internal and external training
  • Financing of English and Polish language classes
  • State-of-the-art offices filled with chillout zones
  • Fully equipped kitchen
  • Gym (Wrocław office)
  • Free car park (Wrocław/Warsaw office)

Job Details

Company Description

Techland is one of the biggest video game companies in Poland, with over 30 years of experience in the gaming industry. From our studios in Wroclaw and Warsaw, we’ve built an international team of more than 500 talented professionals, all dedicated to pushing the boundaries of game development.

We’re known for creating iconic franchises like Call of Juarez and the zombie genre-defining Dying Light, which has been played by over 45 million players worldwide. With a focus on open-world action, storytelling, and community engagement, we’re committed to delivering unforgettable experiences to our players.

We’re constantly striving to improve, innovate, and take on new challenges. With ambitious plans for the future, we’re looking for passionate people to be part of this exciting journey.

Job Description

This position is for a new IP, in addition to Dying Light and the fantasy game.

Your daily tasks:

  • Design and implementation of gameplay mechanics in Techland's newest games
  • Develop and Implement AI Systems: Design, program, and refine AI behaviors and systems using Unreal Engine 5, including the creation of Behavior Trees, AI Controllers, and custom logic in C++ and Blueprints.
  • Development of an already existing code base.
  • Creating systems and tools for other people on the team.
  • Co–operation with artists and designers.
  • Code optimization and debugging.

Qualifications

  • Experience with Unreal Engine 5. Proven experience in developing games. Familiarity with its tools, workflows, and Blueprints.
  • Very good knowledge of C++.
  • Very good knowledge of Blueprints.
  • Experience in developing, implementing and maintaining AI systems and animation systems, including Behavior Trees, AI Controllers, Navigation Meshes and Animation Blueprints.
  • Experience with optimizing game performance and debugging.
  • Understanding of vectors, matrices, and physics simulations.
  • Familiarity with version control systems.
  • Cross-platform experience.
  • Authentic passion for games as well as knowledge of the latest titles and trends, especially in FPP games.
  • Understanding of rules and problems connected with playability in FPP games.
  • Very good organization and time management skills.
  • Very good interpersonal and communication skills.
  • Very good command of English.

Nice to have:

  • Computer science education.
  • Strong math skills.
  • Experience in multiplayer programming.

Additional Information

What we can offer:

  • A wide array of benefits: private medical care, life insurance, pro-health campaigns, gifts for different occasions.
  • An outstanding work atmosphere in a highly-skilled team of professionals, with flexible working hours, no dress code, and full support of the dedicated HR Business Partner.
  • A constant stream of company newsletters, PR & project updates so you will always be in the know.
  • Many opportunities for personal development: a dedicated development budget for each employee, extra two paid days for training and CSR, stable career paths, extensive internal and external training, and financing of English and Polish language classes.
  • State-of-the-art offices filled with chillout zones, a fully equipped kitchen, a gym (Wrocław office), and a free car park (Wrocław/Warsaw office).

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