We are looking for an experienced UI Director for Voidling Bound, a 3rd-person shooter set in a science-fiction universe developed on Unreal 5. During their experience, the player is called upon to control, improve, evolve, and craft creatures, each more unique than the last.
Hatchery Games is a nine-person independent game development team located in the heart of the Saint-Roch district in Quebec City. Each team member collaborates closely to create the best possible gaming experience in a healthy and respectful work environment. At the heart of our small team, each individual is responsible for crucial elements essential to the project's proper functioning. To do this, each employee benefits from great freedom to achieve set objectives and is expected to do so autonomously.
At Hatchery Games, the UI Director is primarily responsible for creating game graphical interfaces. They place great importance on user experience and ensure the clarity of displayed information through their graphic design skills. They solve visual problems and suggest hypotheses, then test them themselves.
Hatchery Games is an independent video game development studio located in Quebec City, Canada. The studio was born from the passion of four experienced co-founders who worked in the game and film industries.
Our vision: “Create unique gaming experiences featuring memorable creatures and monsters.”
When you join Hatchery Games, you become part of a human-sized, multidisciplinary team. Our team is composed of talented and creative individuals. Each individual has a concrete impact on the project and is an indispensable asset to the game's realization.
Help us revitalize the Monster Catcher universe and build the game that will mark the genre!