UI Technical Artist

3 Weeks ago • 2 Years + • UI Art

Job Summary

Job Description

We are seeking a UI Technical Artist with solid experience in Unreal Engine 5 to join our team in Madrid, Spain. This role focuses on implementing, optimizing, and maintaining UI systems in video game projects, ensuring technical quality and smooth gameplay. You will integrate visual designs and interactions into the engine, working directly on Turok: Origins and other unannounced projects. The ideal candidate is highly autonomous, focused on optimization, and capable of multidisciplinary collaboration. Responsibilities include implementing user interfaces using UMG and Blueprints, integrating artistic designs into optimized workflows, collaborating with UI Artists, UX Designers, and Programmers, resolving UI technical issues, and documenting workflows.
Must have:
  • Minimum 2 years of Tech UI experience in video games
  • Proficiency in Unreal Engine (preferably version 5)
  • Proficiency in UMG and Blueprints
  • Basic knowledge of C++ for UI
  • Experience optimizing interfaces for PC and consoles
  • Knowledge of materials for UI realms
Good to have:
  • Bachelor of Arts in UI or interface design
  • Experience in commercial video game projects
  • Ability to rapidly prototype and A/B test UI solutions
  • Knowledge of UX and usability in video games
  • Technical portfolio with Unreal Engine work
Perks:
  • Opportunity to work on AAA titles
  • Permanent, full-time contract
  • Good work environment
  • Flexible working hours
  • Hybrid working model
  • Fresh fruit, coffee and beverages at the office

Job Details

Your mission
We are in search of a UI Technical Artist to join our team in Madrid, Spain, with solid experience in Unreal Engine 5, specializing in the implementation, optimization, and maintenance of UI systems in video game projects. This role is crucial for integrating visual designs and interactions into the engine, ensuring technical quality and smooth gameplay experiences.
You will participate directly in the development of Turok: Origins, as well as other unannounced projects currently in production.
We are looking for a technical profile with a high level of autonomy, a focus on optimization, and the ability to work collaboratively in multidisciplinary environments.


Responsibilities

  • Implement user interfaces in Unreal Engine 5 using UMG and Blueprints.
  • Integrate artistic designs and UX functionality into efficient, optimized workflows.
  • Work closely with UI Artists, UX Designers, and Programmers to ensure responsiveness, consistency, visual quality, and performance.
  • Participate in the analysis and resolution of technical issues related to UI.
  • Document workflows, systems, and best practices for long-term maintenance.
Your profile
Required Skills

  • Demonstrable experience of at least 2 years in Tech UI for video games, working with Unreal Engine (preferably version 5).
  • Proficiency in UMG, Blueprints, and basic knowledge of C++ applied to UI.
  • Experience in optimizing interfaces for different hardware platforms (PC and consoles).
  • Ensure assets/UI are within memory and CPU constraints. Profile performance and the costs of UMG/Slate/C++ and texture memory.
  • Know-how and experience creating materials for UI realms (Unreal UI materials, OpenGL shaders...).
  • Understanding of best practices for technical integration, lightweight animations, and UI rendering.


Nice to have

  • Bachelor of Arts in UI or interface design.
  • Previous experience in commercial video game projects.
  • Ability to rapidly prototype and conduct A/B testing of UI solutions.
  • Additional knowledge of UX and usability in video games.
  • Technical portfolio or examples of work implemented in Unreal Engine.


Why us?
  • Opportunity to work with a great international team of professionals on the next generation of AAA titles.
  • Salary based on experience.
  • Permanent, full-time contract.
  • A good work environment.
  • Flexible working hours.
  • Hybrid working model.
  • Fresh fruit, coffee and beverages at the office.

Saber Interactive Spain is an equal opportunity employer committed to diversity and inclusion in the workplace, especially to gender equality. We prohibit discrimination and harassment based on race, colour, sex, religion, sexual orientation, national origin, disability, genetic information, pregnancy, or any other protected characteristic as outlined by federal, state, or local laws.
Saber Interactive Spain makes hiring decisions based solely on qualifications, merit, and business needs at the time.

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About The Company

Saber Interactive Porto is a Portuguese AAA video game developer studio founded with the acquisition of Bigmoon Entertainment studio in 2019. Saber Interactive Porto is owned by the American company Saber Interactive Inc. and part of the Embracer Group.

Madrid, Community Of Madrid, Spain (On-Site)

Madrid, Community Of Madrid, Spain (Hybrid)

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