UI Tools Programmer

3 Months ago • 3 Years + • Game Programmer

Job Summary

Job Description

The UI Tools Programmer will be responsible for creating and updating tools to assist UI Developers in creating high-quality UI content. This involves collaborating with the lead, providing time estimates, delivering well-tested code, reviewing code from other programmers, and communicating updates. The role requires a strong understanding of C# and C++, along with experience in UI development and familiarity with software design patterns such as MVVM and SOLID. This position is based in Oakville, ON, Canada, at Rockstar's studio.
Must have:
  • 3+ years of game development experience
  • Degree in Software Engineering or related field
  • Expert in C# and high-level design patterns
  • Adept at C++, understanding proprietary C++ libraries
  • Comfortable with various code architectures
  • Familiarity with MVVM software design (WPF)
  • Experienced with UI development challenges
  • Familiarity with bug tracking workflows (e.g., JIRA)
  • Familiarity with version control software (e.g., Perforce)
  • Familiar with console tools and SDKs
  • Strong debugging and deductive skills
Good to have:
  • In-depth familiarity with Rockstar products
  • AAA console titles or AAA development experience
  • Developed high-level software tools for internal clients

Job Details

At Rockstar Games, we create world-class entertainment experiences. 

Become part of a team working on some of the most rewarding, large-scale creative projects to be found in any entertainment medium - all within an inclusive, highly-motivated environment where you can learn and collaborate with some of the most talented people in the industry. 

Rockstar Toronto is on the lookout for talented UI Tools Programmer who possesses a passion for delivering world class user interfaces that help form the connection between the player and our games.

This is a full-time, in-office position based out of Rockstar’s unique game development studio in Oakville, ON. 

WHAT WE DO

  • The UI Team at Rockstar is a diverse, multinational team made up of programmers and developers from across our studios.
  • We work together, across various time zones, with our industry-leading proprietary RAGE engine to produce the vital UI features for our games and our players.
  • We develop our own UI tools, editors and technologies to let our UI developers realize the creative vision of our projects while constantly striving for excellence to produce the seamless UI experience our millions of players expect.

RESPONSIBILITIES

  • As a UI tools programmer, you will provide new tools and updates to existing tools to facilitate the UI Developers in creating the best UI content in a timely manner.
  • Working with your lead, you will be responsible for tool feature deliverables and sets of tasks to support other tool feature areas.
  • You will provide time estimates and technical issue forecasting for all work which you then assume full responsibility for.
  • Giving frequent communication updates to your lead and involving them in any discussions that arise from your tasks, you will deliver high quality, well-tested, and performant code to the time requirements agreed upon.
  • Working with the other UI tool team members, you will be asked to review other programmer’s code and must ensure your feedback means it meets the expected quality levels.

QUALIFICATIONS

  • 3+ years combined industry experience at other game development studios
  • A degree in Software Engineering, Mathematics or Computer Science

SKILLS

  • An expert in C# and high-level design patterns
  • Adept at C++, must be able to understand proprietary open-source C++ library usage
  • Comfortable with a wide range of code architectures including OOP design patterns, MVVM and SOLID programming
  • Familiarity with MVVM software design. Especially WPF
  • Fully experienced with the programming challenges related to UI development
  • Familiar with bug tracking workflows (ex. JIRA)
  • Familiar with version control software (ex. Perforce)
  • Familiar with the tools and SDKs of all major consoles
  • Strong debugging and deductive skills

PLUSES

Please note that these are desirable skills and are not required to apply for the position.

  • In-depth familiarity with Rockstar products
  • Ideally 1+ published AAA console titles or 2+ years AAA development experience
  • Developed and delivered high level software tools to internal clients, such as a game editor application for peers

HOW TO APPLY

Please apply with a resume and cover letter demonstrating how you meet the skills above. If we would like to move forward with your application, a Rockstar recruiter will reach out to you to explain next steps and guide you through the process.

Rockstar is committed to creating a work environment that promotes equal opportunity, dignity and respect.  In line with this commitment, Rockstar will provide accommodations to job applicants with disabilities (or on the basis of any other protected ground under human rights legislation) during the recruitment process, as well as to any Rockstar employees in order for them to perform the essential functions of their roles.  Rockstar will comply with its obligations under the Human Rights Code and the Accessibility for Ontarians with Disabilities Act and will provide accommodations as long as such accommodations do not pose an undue hardship on Rockstar.  If you need more information about Rockstar’s accommodation policies or process, or need to request an accommodation, please contact the Human Resources Department.

If you’ve got the right skills for the job, we want to hear from you. We encourage applications from all suitable candidates regardless of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category.

 

#LI-DB1

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