UI/UX Designer Intern

6 Months ago • All levels
UI/UX Design

Job Description

Xogar Games, a web3 gaming company, seeks a UI/UX Designer Intern to create intuitive and immersive user experiences for their AAA game. The intern will collaborate with designers and developers to design menus, HUDs, and in-game interfaces. Responsibilities include designing user interfaces, developing prototypes, collaborating with the team, maintaining visual consistency, incorporating user feedback, and optimizing designs for performance. The intern must have a passion for games and the ability to work in a fast-paced environment.
Good To Have:
  • Motion & Interaction Design (Optional): After Effects, Spine, Lottie
Must Have:
  • Design and Prototyping Tools: Figma, Adobe XD, Sketch
  • Graphics Tools: Adobe Photoshop, Adobe Illustrator
  • Game Engine: Unreal Engine 5 (UMG)
  • Understanding of UX principles for gaming interfaces
  • Basic knowledge of interaction design for console/PC games
  • Strong visual design skills (typography, layout, color theory)

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COMPANY PROFILE

Xogar Games is a web3 gaming company that aims to redefine traditional gaming paradigms by introducing decentralized and player centric principles, ultimately creating a more inclusive and rewarding gaming experience. Our vision is to revolutionize the gaming industry by leveraging the unique feature of blockchain to enhance player experience, ownership and interaction within the gaming ecosystem. Our play own earn module has opened gates to incorporate NFT to represent in-game assets, characters, and items as unique verifiable tokens on the blockchain.

JOB DESCRIPTION

We are looking for a creative and detail-oriented UI/UX Designer Intern to join our growing design team. In this role, you will collaborate closely with our game designers, artists, and developers to craft intuitive, visually appealing, and immersive user experiences for our AAA game title.

Your work will directly shape how players engage with our game — from menus and HUDs to in-game interfaces and user flows.

Key Responsibilities:

  • Design and prototype user interfaces for menus, HUDs, game settings, inventory systems, and player interactions.
  • Develop wireframes, user flows, and interactive prototypes to communicate design ideas effectively.
  • Collaborate with Game Designers, Artists, and Developers to ensure smooth implementation of UI/UX designs.
  • Maintain visual consistency and ensure alignment with the game’s art direction and brand identity.
  • Incorporate user testing feedback to refine and improve designs.
  • Ensure that UI designs are optimized for performance in a real-time game environment.
  • Stay current with industry trends, best practices, and emerging tools in game UI/UX design.

 Required Skills & Tools:

  • Design & Prototyping Tools:
    • Figma, Adobe XD, Sketch
  • Graphics Tools:
    • Adobe Photoshop, Adobe Illustrator
  • Game Engine:
    • Unreal Engine 5 (UMG – Unreal Motion Graphics UI Designer)
  • Motion & Interaction Design (Optional but a Plus):
    • After Effects for motion UI/animations
    • Spine / Lottie for animated UI assets
  • Understanding of UX principles and best practices, especially for gaming interfaces.
  • Basic knowledge of interaction design for console and PC games.
  • Strong visual design skills (typography, layout, color theory).
  • Passion for creating user-friendly, player-centric designs.

Eligibility Criteria:

  • Pursuing or recently completed a degree/diploma in Design, Visual Communication, Game Design, or a related field.
  • Portfolio showcasing UI/UX design work (personal projects, student work, or freelance projects).
  • Passion for games, with an understanding of game interfaces and player experiences.
  • Strong attention to detail and ability to work in a fast-paced environment.

Location: HRBR Layout, Kalyan Nagar, Bangalore

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