Visual Design Artist II - Teamfight Tactics, Live Experiences

3 Months ago • 3 Years +

Job Summary

Job Description

The Visual Design Artist II at Riot Games will contribute to the Teamfight Tactics (TFT) team, creating visual experiences from concept to execution for various player-facing features. This includes themed events, battle passes, temporary game modes, and more. Responsibilities involve collaborating with a multi-disciplinary team, applying unique thematics to the UI, bringing designs to life in-engine, and working closely with motion graphics artists and illustrators. The ideal candidate possesses 3+ years of experience in UI/UX design for live games, strong portfolio demonstrating visual design skills, proficiency in Adobe CC and Figma, and knowledge of game development pipelines. They will champion source file organization, contribute to workflow improvements, and advocate for high-quality UI design.
Must have:
  • 3+ years UI/UX design experience in live games
  • Strong portfolio demonstrating visual design skills
  • Proficiency in Adobe CC and Figma
  • Knowledge of game development pipelines
Good to have:
  • Proficiency in Unreal or Unity
  • Experience with motion graphics software
  • Knowledge of League of Legends/TFT IP
Perks:
  • Open paid time off policy
  • Flexible work schedules
  • Medical, dental, and life insurance
  • Parental leave
  • 401k with company match

Job Details

Riot Visual Designers create the best player experiences through their knowledge of systems design, interactivity, layout, typography, and color theory. Visual Designers collaborate with other disciplines and act as both artistic and design problem solvers. They understand players and ask questions about the what, who and how when solving for an interface or communication challenge.

As a Visual Design Artist for the Teamfight Tactics Live Experiences team, you will develop visual experiences from concept to execution for a range of player facing features including themed events, battlepasses, temporary game modes, content promotion, ceremonies / celebrations, player progression, and more. You will report to an initiative visual design lead while working as a core member of a team made up of concept artists, illustrators, engineers, ux / game designers, and producers- collaborating together to create both ephemeral and permanent content for the player experience.

Responsibilities:

  • Work with a multi-discipline team to create experiences intended to monetize and retain players
  • Apply unique thematics to the ui space, balancing familiarity and novelty 
  • Bring designs from idea to implementation, taking full ownership of your craft in the specific feature space. See your designs come to life by working directly in-engine.
  • Work closely with motion graphics artists and illustrators who help push your designs to the next level
  • Work with your craft lead to contribute to the planning / scoping of work
  • Help inform improvements to workflow, process, and internal tools 
  • Be a champion of source file organization, easy to use UI libraries, and documentation
  • Raise the quality bar for your craft, and be a UI advocate on your team as you usher in the next generation of player experiences in TFT 
  • Seek mentorship from senior artists and establish yourself as a member of the craft community

Required Qualifications:

  • 3+ years of industry experience as a Visual Designer, UI Designer, or UI Artist.
  • Hands-on experience working on UI for a live game product- ideally with evolving content, player facing features, and / or visual themes.
  • Strong portfolio demonstrating:
    • Visual design creativity / problem solving
    • Understanding of UI/UX design in games, especially in monetized spaces
    • Fundamental skills in typography, layout, color, and iconography design.
  • Experience working with Figma and/or other UI/UX design apps.
  • Expert knowledge in Adobe CC visual design tools such as Photoshop and Illustrator.
  • High level or working knowledge of next gen game engines like Unreal, or Unity
  • Knowledge of game development pipelines, including optimization, localization, and implementation.

Desired Qualifications:

  • Proficiency in game engines like Unreal, or Unity
  • Experience visualizing player flows for cross-platform experiences (PC and Mobile)
  • Experience applying thematic art directions to temporary feature spaces
  • Knowledge of League of Legends / Teamfight Tactics IP and style
  • Experience in secondary crafts such as motion graphics and illustration
  • Experience in motion graphics software like Spine, After Effects, etc

For this role, you'll find success through craft expertise, a collaborative spirit, strong communication skills, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about the experiences of players, this could be the role for you!

 

Our Perks:

Riot has a focus on work/life balance, shown by our open paid time off policy, in addition to other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner and children, and a 401k with company match. Check out our for more information.

Riot Games fosters a player and workplace experience that values teamwork embodied by the and . Our culture embraces differences as a strength, and our values are the guiding principles for how we approach work. We are committed to putting diversity and inclusion (D&I) at the center of everything we do, and promoting a fair and collaborative culture where Rioters treat one another with dignity and respect. We encourage you to read more about our value of and our ongoing work to build the .

 

It’s our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.

Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:

  • Safeguarding confidential and sensitive Company data
  • Communication with others, including Rioters and third parties such as vendors, and/or players, including minors
  • Accessing Company assets, secure digital systems, and networks
  • Ensuring a safe interactive environment for players and other Rioters

These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security. 

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