3D Artist

7 Hours ago • 4 Years + • 3D Art • $70,000 PA - $80,000 PA

Job Summary

Job Description

Blackbird Interactive is seeking a 3D Artist experienced in creating stylized, production-ready characters and structures for real-time strategy games. The role involves working on a popular RTS game, creating stylized character units and building units from an isometric perspective. The artist will collaborate with concept artists, technical artists, and animators to deliver optimized assets. The studio supports remote, in-studio (Vancouver, BC), and hybrid work arrangements across Canada, fostering a flexible environment where creative voices are valued. Responsibilities include modeling, texturing using Substance Painter, and ensuring efficient topology and performance optimization.
Must have:
  • 4+ years of experience in 3D game art production.
  • Strong modeling skills for characters and props.
  • Proficiency in 3Ds MAX or Maya.
  • Deep knowledge of Substance Painter and PBR workflows.
  • Ability in sculpting and baking stylized details.
  • Strong communication and self-direction.
Good to have:
  • Experience creating assets for isometric games.
  • Familiarity with modern game engines.
  • Passion for stylized RTS or action-strategy games.
  • Ability in 2D concept art or character design.
  • Experience with custom MEL scripts in Maya.
Perks:
  • Four-day work week
  • Remote, hybrid, or in-studio work arrangements
  • Support for career growth

Job Details

Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.

In 2022, we announced that our studio is implementing a four-day work week as well as supporting in-studio, remote within Canada, and hybrid work arrangements as permanent options to our employees.

Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best industry talent can grow their careers while working on world-class IPs and original creations across multiple genres.

We’re looking for a 3D Artist with experience creating stylized, production-ready characters and structures for real-time strategy games. This role is ideal for someone who is passionate about stylized aesthetics, thrives in a collaborative team, and can deliver clean, optimized assets within a technical pipeline.

You’ll work on a popular RTS game - creating stylized character units, building units, and contributing to a rich, dynamic world from an isometric gameplay perspective.

We support remote, in-studio (Vancouver, BC), and hybrid working arrangements across Canada. You’ll be joining a flexible, forward-thinking studio environment where creative voices are valued and nurtured.

Responsibilities:

  • Model stylized 3D characters and buildings based on concept art and design specifications, with a strong emphasis on readability and silhouette clarity for RTS gameplay and an isometric camera.
  • Ensure efficient topology (~10–15K tris per character) while maintaining strong visual fidelity and performance optimization.
  • Texture assets using a stylized PBR pipeline in Substance Painter.
  • Collaborate closely with concept artists, technical artists, and animators to deliver assets ready for implementation.
  • Maintain clean file management practices and adhere to naming conventions and technical constraints.
  • Stay current with industry best practices and tools, especially for stylized workflows.

Requirements:

  • 4+ years of experience in 3D game art production.
  • Strong modeling skills with a focus on character and prop creation.
  • Proficiency in 3Ds MAX or Maya.
  • Deep knowledge of Substance Painter and PBR workflows, with a stylized texturing sensibility.
  • Demonstrated ability in sculpting and baking high-frequency detail onto stylized characters.
  • Comfortable working independently and collaboratively, with strong communication and self-direction.

Bonus Points For:

  • Experience creating assets for top-down or isometric games.
  • Familiarity with modern game engines.
  • Passion for stylized RTS or action-strategy games.
  • Ability in 2D concept art or character design.
  • Experience with custom MEL scripts in Maya.

Similar Jobs

Looks like we're out of matches

Set up an alert and we'll send you similar jobs the moment they appear!

Similar Skill Jobs

Looks like we're out of matches

Set up an alert and we'll send you similar jobs the moment they appear!

Jobs in Vancouver, British Columbia, Canada

Looks like we're out of matches

Set up an alert and we'll send you similar jobs the moment they appear!

3D Art Jobs

Looks like we're out of matches

Set up an alert and we'll send you similar jobs the moment they appear!

About The Company

Vancouver, British Columbia, Canada (Hybrid)

Vancouver, British Columbia, Canada (Remote)

Vancouver, British Columbia, Canada (Hybrid)

Vancouver, British Columbia, Canada (Remote)

Vancouver, British Columbia, Canada (Hybrid)

Vancouver, British Columbia, Canada (Hybrid)

Vancouver, British Columbia, Canada (Hybrid)

View All Jobs

Get notified when new jobs are added by Blackbird Interactive

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug