Asset Artist (Mid to Senior Level)

1 Week ago • 4 Years +

About the job

The Asset Artist covers the tasks of Modeling, Texturing and Surfacing, in the production of highly accurate, photo real and stylized CG assets to the highest quality possible. 
All positions are Work From Home roles.

You Can:

    • Create clean and efficient models based on creative briefs and / or reference materials
    • Demonstrate efficiency in UV layout as well as strong polygonal subdivision skills
    • Facilitate the creation of high quality photo real texture maps
    • Demonstrate strong Look Development, R&D and Lighting skills from both an artistic and technical perspective
    • Maintain, alter or update models as required by client or supervisor feedback
    • Interpret abstract ideas into the creation of compelling photo real or stylized assets

You Have:

    • At least four years of experience as an Asset Artist (Model/Texture/Surface) in a VFX Production environment
    • A Bachelor’s degree in computer science, computer graphics or the equivalent combination of education and experience
    • A strong aesthetic eye for photo realism and keen eye for detail
    • A proficient demonstration of digital sculpting
    • A proficiency in creating both organic and hard surface models with efficient topology
    • A proficiency of Maya, ZBrush, Mari, and Substance Painter
    • Knowledge of Katana, Mudbox, Substance Painter and Unreal is a plus
    • A proficiency of photo real texture painting and physically based look development
    • Highly efficient UV layout experience using an UDIM workflow is required
    • A technical understanding of OCIC colour space
    • TD skills (Python, C++) are preferred but not required
    • An understanding of multi-pass rendering and 3D scene layout is preferred
    • Strong communication and organisational skills
    • The ability to take direction and implement feedback with a positive attitude
    • An approachable, proactive and accommodating attitude
    • An innate desire to stay informed of current technologies
    • Strong time management skills and the ability to balance priorities under the pressure of a deadline-driven production
    • A team oriented mentality with a 'get it done' attitude
    • The ability to thrive in a high-pressure environment

    • Come as you are.  Luma is a committed equal opportunity employer

undefined

About The Company

Luma Pictures is a globally renowned independent visual effects studio that builds compelling art and technology with a strong focus on company culture. We formed in 2002 in Venice, CA with the unwavering goal to create standout work with exceptional people. 

 

We expanded to Melbourne, Australia in 2013 and Vancouver, B.C. in 2021. Spanning two continents, Luma continues to grow and evolve to build more beautiful and compelling visual art for those who work for us, and those who work with us. With nearly 300 employees, we’re proud to have worked on over 100 feature films including: Elvis, Spider-Man: No Way Home, Black Panther, Pirates of the Caribbean: At World’s End, Guardians of the Galaxy; as well as Academy Award-winning films like Once Upon a Time in Hollywood, Jojo Rabbit, No Country for Old Men, and True Grit. 

 

Over the years, we’ve kept that same hungry mindset and take pride in our creative partnerships. Our motto is simple: work with exceptional people on meaningful things. It’s what started our fire and continues to fuel our engine.


Head to our careers page to see what openings we have available. 

British Columbia, Canada (Remote)

Victoria, Australia (On-Site)

Victoria, Australia (Remote)

View All Jobs

Similar Jobs

CD PROJEKT RED - Senior Asset Artist

Masovian Voivodeship, Poland (Hybrid)

AGBO - Expression of Interest - Asset Artist

California, United States (On-Site)

FitXR - 2D Asset Artist

Spain (Remote)

LAIKA Studios - CG Asset Artist

Oregon, United States (On-Site)

Similar Skill Jobs

Activision - Junior Gameplay Engineer - Raven Software

England, United Kingdom (On-Site)

Flying Bark Productions - Lead Modeller

New South Wales, Australia (On-Site)

Nintendo - Software Engineer I, Graphics (NST)

Washington, United States (Hybrid)

Technicolor Creative Studios - General Ledger Accountant

Masovian Voivodeship, Poland (Hybrid)

The Walt Disney Company - Rigging Supervisor

British Columbia, Canada (On-Site)

Offworld - DevOps Engineer

British Columbia, Canada (Hybrid)

Activision - Analytics Engineer (Contract)

California, United States (On-Site)

Activision - Principal Animation-Physics Engineer

California, United States (On-Site)

Warner Bros. Games - Senior Data Engineer

Telangana, India (Hybrid)

Ubisoft - Team Lead Textures

Quebec, Canada (Hybrid)

Jobs in Melbourne, Victoria, Australia

Flying Bark Productions - Lead Modeller

New South Wales, Australia (On-Site)

Keywords Studios (Player Support) - Senior Artist - ZBrush

Victoria, Australia (Hybrid)

Keywords Studios (Player Support) - Senior Art Director

Victoria, Australia (Hybrid)

Keywords Studios (Player Support) - Technical Artist - VFX

Victoria, Australia (Hybrid)

Keywords Studios (Player Support) - Technical Artist - Lighting

Victoria, Australia (Hybrid)

Keywords Studios (Player Support) - Art Director - 3D Environment

Victoria, Australia (Hybrid)

Aristocrat Gaming - Graduate Game Designer/Mathamatician

New South Wales, Australia (Hybrid)

Keywords Studios (Player Support) - Art Director - 3D Environment

Victoria, Australia (On-Site)

Keywords Studios (Player Support) - Senior Art Director

Victoria, Australia (On-Site)

Keywords Studios (Player Support) - Senior Artist - ZBrush

Victoria, Australia (On-Site)

Content Creation Jobs

Aftershock Media Group - Production Manager

Worldwide (Remote)

That's No Moon - Camera Layout Artist (Project Hire)

California, United States (Remote)

Evolution - Content Creator

Riga, Latvia (On-Site)

Aftershock Media Group - Production Manager

Worldwide (Remote)

Epic Games - Senior Cinematic Animator

Europe (On-Site)

Epic Games - Senior Cinematic Animator

North Carolina, United States (On-Site)

Epic Games - Senior Cinematic Animator

Quebec, Canada (On-Site)

skydance - Video Editor (Temporary)

United States (Remote)

YRS TRULY - Social Media Assistant

England, United Kingdom (Hybrid)