Associate Gameplay Programmer

6 Months ago • All levels
Game Programmer

Job Description

Insomniac Games seeks an Associate Gameplay Programmer to contribute to the development of compelling gameplay systems for AAA titles. Responsibilities include implementing and maintaining smaller-scoped features, optimizing run-time performance, collaborating with designers, animators, and artists, and ensuring high-quality code and player experience. The role requires proficiency in C++, object-oriented programming, and adherence to coding standards. The ideal candidate is passionate about game development and creating engaging gameplay mechanics.
Good To Have:
  • Scripting language proficiency (Python, Perl, JavaScript)
  • Familiarity with Maya or 3DS Max
Must Have:
  • Proficient in C++
  • Manual memory management
  • Object-oriented programming
  • Implement gameplay features
  • Optimize run-time performance

Add these skills to join the top 1% applicants for this job

3ds-max
maya
javascript
python
perl

Are you looking to take your first steps in the game industry? Insomniac Games is looking for an Associate Gameplay Programmer to help us build compelling gameplay systems. We need gameplay programmers to help create engaging combat, traversal and progression systems, and work closely with designers, animators and artists to bring gameplay mechanics to life. If you’re passionate about “finding the fun”, then this is the role for you!
 

At Insomniac, we've embraced a digital-first culture, and support in-office, remote and hybrid working arrangements. We're passionate about creating robust, scalable systems for AAA games and delivering outstanding new player experiences while fostering employee well-being!


In this role, the Associate Gameplay Programmer will be responsible for implementing and maintaining smaller-scoped features for a single game. You will also be responsible for the quality of code and player experience within sphere of ownership on a particular title.


 

Essential Duties and Responsibilities include the following:

  • Implements smaller scoped gameplay features given well-defined goals and design specifications. Optimizes run-time performance of owned features.
  • Delivers code that impacts smaller-scoped, self-contained features of a single game.
  • Collaborates with project team peers across disciplines to solve creative and technical problems within constraints.
  • Delivers code that is readable, functional, adheres to standards and meets or exceeds requirements.
  • Provides estimates for assigned tasks and regularly updates team on task status. Completes work by assigned due date.
  • Receives and acts on feedback as directed by Leads, Managers and Director, Gameplay.
  • Continuously expands knowledge of technological developments in the game industry.
  • Other duties may be assigned.

Qualifications: To perform this job successfully, an individual must be able to perform each essential duty satisfactorily. The requirements listed below are representative of the knowledge, skill, and/or ability required. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.

Computer Skills:

  • Proficient with C++ programming language and manual memory management techniques.
  • Ability to adhere to the prevalent coding style and practices, including source control standards.
  • Understanding of procedural and object-oriented programming paradigms.
  • Desired: proficiency in a scripting language (Python, Perl, JavaScript, as applicable).
  • Familiarity with commercial content creation packages (Maya, and 3DS Max, as applicable).

We look forward to hearing from you. Please use the link below and apply. Thank you!

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