1. Responsible for the visual design of the game NPC ecosystem, collaborating with planning, programming, and other departments to complete early concept development and creative implementation.
2. Based on script and storyboard requirements, complete lens color planning, keyframe art, and scene atmosphere design.
3. Lead/participate in the creation of story illustrations, including but not limited to sequential storyboard-style images, animated cutscene CGs, and other narrative art content.
4. Assist in building the game's worldview visual system to ensure consistency in art style.
1. Majors in art, animation, digital media art, etc., are preferred.
2. Professional ability requirements:
3. Bonus points:
4. Passionate about game culture, with good teamwork awareness and communication skills.