Game Designer AI

1 Month ago • 6 Years +

Job Summary

Job Description

As an AI Designer, you will be responsible for designing and implementing AI systems in Unreal Engine, focusing on combat behaviors, coordination of groups, and NPCs. You will collaborate with engineers, animators, and gameplay designers to bring challenging and scalable combat encounters to life. You will prototype behaviors, debug AI issues, and help build systemic combat logic. You will also contribute to the development of design workflows and best practices for combat AI. The role involves ensuring AI systems are functional, impactful, and well-documented. You'll debug and resolve AI issues with a rigorous approach and stay updated with industry AI innovations.
Must have:
  • 6+ years of game design experience, with a focus on AI or combat systems.
  • Advanced experience with Unreal Engine, especially behavior trees and Blueprints.
  • Strong technical foundation: scripting and debugging.

Job Details

** English below ** 

Nous recherchons un(e) AI Designer expérimenté(e), impliqué(e) et doté(e) d’un bon esprit technique pour rejoindre notre équipe dynamique. À ce poste, vous serez directement responsable de la conception et de l’implémentation des systèmes d’IA dans Unreal Engine. Vous collaborerez étroitement avec les ingénieurs, animateurs et designers gameplay pour donner vie à des combats exigeants, lisibles et évolutifs.

Nous recrutons quelqu’un qui se sent à l’aise avec Unreal engine, capable de prototyper des comportements, de déboguer méthodiquement les problématiques IA et d’aider à construire une logique de combat systémique à partir de zéro.

Vous aimez résoudre des problématiques de design complexes, itérer en temps réel et façonner des interactions ennemies marquantes dans un vaste univers fantastique ? Ce poste est fait pour vous.

Ce que vous ferez:

  • Concevoir et implémenter des systèmes d’IA dans Unreal Engine (arbres de comportement, blackboards, Blueprints), en se concentrant sur les comportements de combat, la coordination de groupes, les PNJ, etc.
  • Collaborer avec les équipes d’animation et d’ingénierie pour garantir que les comportements des ennemis soient fun, clairs et techniquement robustes.
  • Contribuer avec les équipes de design 3C et Combat Joueur à la définition et la livraison d’une expérience joueur cohérente.
  • Prototyper activement et itérer sur les designs IA : implémenter les comportements dans l’engine, les tester dans leur contexte, et produire une documentation de design claire et évolutive à destination des programmeurs.
  • S’assurer que les systèmes d’IA sont non seulement fonctionnels et impactants en jeu, mais aussi bien documentés.
  • Déboguer et résoudre les problématiques IA avec une approche rigoureuse et soucieuse des performances.
  • Participer au développement des workflows de design et des meilleures pratiques pour l’IA de combat.
  • Se tenir informé(e) des innovations IA dans l’industrie et appliquer les techniques pertinentes au projet.

Ce que vous apportez:

  • Diplôme de niveau bac en game design, informatique ou expérience équivalente.
  • Plus de 6 ans d’expérience en game design, avec une spécialisation IA, systèmes de combat ou gameplay systémique (de préférence dans des RPG ou des jeux d’action-aventure).
  • Maîtrise avancée d’Unreal Engine, particulièrement des behaviour trees, EQS, blackboards et Blueprints.
  • Solide bagage technique : scripting (Blueprints, C++ ou C#), débogage et approche systémique du design.
  • À l’aise pour travailler directement dans l’engine et collaborer avec les ingénieurs à la mise en place de systèmes de jeu robustes.
  • Esprit structuré et analytique, passion pour la création d’IA intelligente et réactive.

____________________________________________________________________________________________

 

We’re looking for an experienced, hands-on and technically-minded AI Designer to join our dynamic team. In this role, you'll be directly responsible for designing and implementing AI systems in Unreal Engine. You’ll work closely with engineers, animators, and gameplay designers to bring challenging, readable, and scalable combat encounters to life.

We’re seeking someone who thrives in the engine, who can prototype behaviors, debug AI issues methodically, and help build systemic combat logic from the ground up. If you're excited about solving complex design problems, iterating in real time, and shaping meaningful enemy interactions in a large-scale fantasy world—this is the role for you.


Responsibilities:

  • Design and implement AI systems in Unreal Engine (behavior trees, blackboards, Blueprints) with a focus on combat behaviors, group coordination, NPCs, etc.
  • Collaborate with animation, and engineering teams to ensure enemy behaviors are fun, clear, and technically sound.
  • Contribute alongside the 3C and Player Combat design teams to define and deliver a cohesive player experience.
  • Actively prototype and iterate on AI designs: implement behaviors in-engine, test them in context, and produce clear, scalable design documentation for programmers.
  • Ensure AI systems are not only functional and impactful in-game, but also well-documented.
  • Debug and resolve AI issues with a rigorous, performance-conscious approach.
  • Contribute to the development of design workflows and best practices for combat AI.
  • Stay up to date with AI innovations in the industry and apply relevant techniques to the project.

 

Knowledge/Skills:

  • Bachelor’s degree in game design, Computer Science, or equivalent experience.
  • 6+ years of experience in game design, with a focus on AI, combat systems, or systemic gameplay (preferably in RPGs or action-adventure titles).
  • Advanced experience with Unreal Engine, particularly with behavior trees, EQS, blackboards, and Blueprints.
  • Strong technical foundation: scripting (Blueprints, C++, or C#), debugging, and systemic design thinking.
  • Comfortable working directly in-engine and collaborating with engineers to ship robust gameplay systems.
  • Structured, analytical mindset with a passion for creating intelligent, reactive AI.

Similar Jobs

Social Discovery Ventures - Senior Product Analyst

Social Discovery Ventures

Bangkok, Thailand (Remote)
1 Month ago
bytedance - Software Engineer Intern (Privacy & Security - Global Payment)

bytedance

San Jose, California, United States (On-Site)
2 Months ago
Tide - Lead Data Engineer(Snowflake/DBT)

Tide

Bengaluru, Karnataka, India (Hybrid)
4 Weeks ago
bytedance - Software Engineer (Compliance) Intern - Global Payment

bytedance

Singapore (On-Site)
2 Months ago
Nice - Senior Cloud SRE

Nice

Pune, Maharashtra, India (Hybrid)
7 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Ion - Principal Business Consultant - Endur

Ion

Berlin, Berlin, Germany (On-Site)
8 Months ago
Epic Games - Senior Platform Engineer

Epic Games

Cary, North Carolina, United States (On-Site)
2 Months ago
Technorizen Software Solution - Urgent opening for Exp. IOS Developer

Technorizen Software Solution

Indore, Madhya Pradesh, India (On-Site)
10 Months ago
DraftKings - Senior Software Engineer

DraftKings

Sofia, Sofia City Province, Bulgaria (Hybrid)
1 Week ago
luxsoft - Regular Python Software Developer with experience in AWS

luxsoft

İstanbul, Türkiye (On-Site)
2 Weeks ago
Wargaming - Infrastructure Engineer

Wargaming

Belgrade, Serbia (Hybrid)
1 Month ago
Thales - System Integration & Test Engineer

Thales

Bern, Canton Of Bern, Switzerland (Hybrid)
1 Month ago
Qube Cinema - Engineer – Technical Support (Broadcast)

Qube Cinema

Mumbai, Maharashtra, India (On-Site)
1 Month ago
CGS Carrers - Senior Software Engineer

CGS Carrers

(Remote)
1 Month ago
Ion - Senior Technical Consultant - Endur

Ion

Uniondale, New York, United States (On-Site)
8 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Montreal, Quebec, Canada

Super.com - Software Architect (Remote!)

Super.com

Toronto, Ontario, Canada (Remote)
7 Months ago
CAE - Earned Value Management (EVM) Specialist

CAE

Montreal, Quebec, Canada (On-Site)
3 Days ago
Cineplex - Part-Time Cast Member

Cineplex

Truro, Nova Scotia, Canada (On-Site)
1 Week ago
Epic Games - Tech Art Lead

Epic Games

Vancouver, British Columbia, Canada (On-Site)
2 Months ago
Epic Games - Art Director

Epic Games

Montreal, Quebec, Canada (On-Site)
2 Months ago
Survay Monkey - Senior Demand Generation Manager

Survay Monkey

Ottawa, Ontario, Canada (Remote)
4 Weeks ago
Epic Games - Lead Technical Designer in Animation

Epic Games

Montreal, Quebec, Canada (On-Site)
9 Months ago
emerald city games - Film Director

emerald city games

Canada (On-Site)
4 Weeks ago
Activate Games - Director, IT

Activate Games

Winnipeg, Manitoba, Canada (On-Site)
1 Month ago
Inworld AI - Forward Deployed Engineer (AI Gameplay Engineer)

Inworld AI

Vancouver, British Columbia, Canada (On-Site)
2 Months ago

Get notifed when new similar jobs are uploaded

Similar Category Jobs

Looks like we're out of matches

Set up an alert and we'll send you similar jobs the moment they appear!