Gameplay Systems Engineer

2 Months ago • All levels • Gameplay • $172,736 PA - $278,682 PA

Job Summary

Job Description

Epic Games seeks an Engine Feature Programmer to enhance Unreal Engine's media functionality. Responsibilities include designing and developing media client features for internal games and the engine, implementing media functionality between client, engine, and backend, establishing developer toolsets, assisting internal customers with optimization, and staying current on industry techniques. The role requires strong C++ skills, multi-threaded programming, experience with performant network clients, robust API implementation, and Unreal Engine proficiency (UE4/UE5 and Blueprint). Experience working with large codebases and collaborating with client engineering teams is crucial.
Must have:
  • Strong C++ and multi-threaded programming
  • Performant and resilient network clients
  • Robust API implementation (frontend/backend)
  • Unreal Engine experience (UE4/UE5, Blueprint)
  • Large codebase development experience

Job Details

WHAT MAKES US EPIC?

At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.

Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.

ENGINEERING - UNREAL ENGINE

What We Do

Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of engineering experts are always innovating to improve the tools and technology that empower content developers worldwide.

What You'll Do

Epic Games is searching for an Engine Feature Programmer to help enhance and maintain Unreal Engine's media functionality. You will work directly with some of the brightest technical minds in the industry as we are expanding media functionality for all our games and clients.

In this role, you will

  • Design and development media client features for our internal games and the Unreal Engine itself
  • Implement and expand the media functionality between the client, engine and the backend
  • Establish comprehensive developer toolsets to streamline the integration of media across gaming and film projects
  • Assist internal customers in optimizing media integrations by identifying areas for improvement and provide technical guidance to design solutions for long-term maintainability
  • Be forward-thinking to keep up to date on current techniques and research

What we're looking for

  • Strong C++ knowledge and multi-threaded programming techniques; ability to code and architect various core engine systems
  • Experience in designing and implementing performant and resilient network clients
  • Proficient in implementing robust APIs for frontend and backend
  • Experience with Unreal Engine - ideally with projects developed in UE4 or UE5 with thorough knowledge about Unreal Engine's Blueprint system
  • Strong communication skills and proficiency in working with client engineering teams to develop and iterate on features/tools
  • Experience developing in a large codebase at a fast pace, making trade-offs between usability, performance, and power.

This role is open to multiple locations in the US (including CA & WA).

Pay Transparency Information

The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren’t limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic’s generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs).

California Base Pay Range
$190,010$278,682 USD
Washington Base Pay Range
$172,736$253,347 USD

ABOUT US

Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.

Like what you hear? Come be a part of something Epic!

Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy .

Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found .

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