Lead Animator - Freelance

18 Minutes ago • All levels

Job Summary

Job Description

REALTIME is seeking a Freelance Lead Animator for an exciting Games project. The role requires extensive experience in both Mocap and keyframe animation, with a focus on delivering motion capture-focused productions. The ideal candidate will create captivating animations and lead a remote team, ensuring clear client communication and creative continuity across projects.
Must have:
  • Work on a wide array of Mocap driven character animations.
  • Liaise with the client and ensure that there is clear communication to pass down to team members.
  • Oversee and lead a small animation project team, being able to provide creative and technical leadership, support, and feedback.
  • Assist and deliver quality animation based on creative briefs.
  • Delivering against client requirements and ensuring creative continuity across projects.
  • Maximising productivity across an animation team by ensuring there is consistent delivery by monitoring the team and identifying any roadblocks.
  • Ability to direct engaging character performance.
  • Expertise within using Maya to create engaging animation performances.
  • Experience working with Mocap data is essential
  • Deep understanding of animation within visual effects for games/film/television.
  • Experience as an animation supervisor, lead animator or animation director within a VFX studio.
  • An effective people coach, with a focus on team development.
Good to have:
  • A strong technical background in Maya with efficient rigging knowledge is desirable.

Job Details

Are you an experienced Lead Animator who excels working on Motion Capture focussed shows, if so click apply and let's chat!

REALTIME is on the lookout for a Freelance Lead Animator to join one of our existing projects.

We are looking for a very talented Lead Animator who has a wealth of experience in both Mocap animation and keyframe animation to help us deliver a really exciting Games project.

This role would suit someone who can display a background of delivering motion capture focused productions, create forward-thinking and captivating animations, and has the ability to lead a remote based team.

RESPONSIBILITIES:

  • Work on a wide array of Mocap driven character animations.
  • Liaise with the client and ensure that there is clear communication to pass down to team members.
  • Oversee and lead a small animation project team, being able to provide creative and technical leadership, support, and feedback.
  • Assist and deliver quality animation based on creative briefs.
  • Delivering against client requirements and ensuring creative continuity across projects.
  • Maximising productivity across an animation team by ensuring there is consistent delivery by monitoring the team and identifying any roadblocks.

MUST HAVE SKILLS & QUALITIES:

  • Ability to direct engaging character performance.
  • Expertise within using Maya to create engaging animation performances.
  • Experience working with Mocap data is essential
  • A strong technical background in Maya with efficient rigging knowledge is desirable.
  • Deep understanding of animation within visual effects for games/film/television.
  • Experience as an animation supervisor, lead animator or animation director within a VFX studio.
  • An effective people coach, with a focus on team development.

About REALTIME

REALTIME is an animation and VFX studio packed with keen eyes and sharp minds. Constantly creative and relentlessly curious, we don’t sit still and neither does our work. Technology powers our process, but it’s curiosity, collaboration and craft that make it sing.

The result? Work that connects, moves, and performs. With nearly 30 years of experience, we’re a trusted, hands-on partner known for solving big creative problems with honesty, flexibility, and a love for the challenge.

Founded in 1996

Co-workers 100

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About The Company

We tell cutting-edge visual stories through high quality CGI, animation and VFX. Our combination of artistry, technical excellence and dedication helps us create immersive experiences that bring the CGI world to life. 


With two UK-based studios in Manchester and Lancashire, we have played a pivotal role in the automotive, games and TV & film industries for 25 years. Recent projects include the hugely popular TV shows The War of the Worlds (BBC) and A Discovery of Witches, series 2 (HBO / Sky TV), game cinematics for Game of Thrones: Winter is Coming, Subnautica and Jurassic World Evolution and CGI imagery for our automotive clients Lotus Group, Bentley and Volkswagen.  


We’re small enough to be personal but big enough to deliver. By pushing the boundaries beyond the possible, we go the extra mile to create spellbinding cinematics with astounding attention to detail. We are ‘Crafting Belief’. 

United Kingdom (On-Site)

United Kingdom (On-Site)

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