Regional Only | Lead Modelling Artist

5 Minutes ago • All levels

Job Summary

Job Description

Our Lead Modelling Artists are incredible world builders and excellent motivators, responsible for creating detailed, stylised characters, props, and environments with charming details that help tell stories. They ensure their team delivers consistently high-quality assets, meeting production deadlines and briefs from Directors, Art Director, and Clients. This role involves interpreting 2D concepts into 3D, leading a team, and collaborating with various departments to manage assets, provide feedback, and ensure project schedules are met.
Must have:
  • Modelling, UV mapping, texturing and shading stylised assets.
  • Effectively realising a 2D concept through to 3D, as well as being able to work with minimal design.
  • Leading a team of modelling artists, and regularly communicating with our Rigging Department, CG Supervisor, Art Director and Directors.
  • Responding positively to, and acting on notes and feedback from our Asset Supervisor, Art Director and Directors.
  • Communicating with and addressing fixes from our Rigging and Surfacing Departments.
  • Delegating and Managing your team’s assets and time efficiently to meet those deadlines.
  • Giving constructive feedback to improve asset quality across the team.
  • Communicating with and responding to the other departments to manage any fixes and notes.
  • Reporting to Production Manager and Asset Supervisor if there are any issues to flag that would affect the schedule.
  • Responsible for training the new team members on the project and studio pipeline.
  • Initial approval of your team’s assets before they are passed on to the Asset Supervisor, Art Director and Directors.
  • Assisting our Asset Supervisor with asset problem solving both creatively and technically.
  • Work independently and manage a team, leading by example.
Good to have:
  • Previous production experience in a Lead role
  • Knowledge of Blender
  • Experience in using Redshift for rendering in Maya
  • Experience using Ftrack
Perks:
  • Winner of Broadcast Best Places to Work in TV 2019, 2020, 2022, 2024 & 2025.
  • Inclusive self-funded shorts programme.
  • Many fun in person and remote social events throughout the year.
  • Bi-monthly employee feedback and engagement programme.
  • Comprehensive benefits package, including loads of discounts and offers.
  • Online wellbeing programme.
  • Profit share (for employees who have been with us for 2+ years).

Job Details

About The Role

Our Lead Modelling Artists are incredible world builders and excellent motivators. They build characters, props & environments with charming details that help tell the stories. They also support their team members and lead by example, making sure their entire team is delivering consistently high quality assets.

Your day-to-day will focus on creating detailed, stylised Assets based on informative concept designs, whilst meeting production deadlines and that all important brief from our Directors, Art Director and Clients.

We are looking for this role to start in September 2025.

This role requires the hired candidate to be based in the UK, outside of London (outside the M25). We are unable to consider VISA sponsorship at this time.

Please note that this vacancy can close early if we receive a high number of applications. We are very happy to discuss flexible, hybrid and remote working options for all our vacancies.

Day to Day:

  • Modelling, UV mapping, texturing and shading stylised assets.
  • Effectively realising a 2D concept through to 3D, as well as being able to work with minimal design.
  • Leading a team of modelling artists, and regularly communicating with our Rigging Department, CG Supervisor, Art Director and Directors.
  • Responding positively to, and acting on notes and feedback from our Asset Supervisor, Art Director and Directors.
  • Communicating with and addressing fixes from our Rigging and Surfacing Departments.
  • Delegating and Managing your team’s assets and time efficiently to meet those deadlines.
  • Giving constructive feedback to improve asset quality across the team.
  • Communicating with and responding to the other departments to manage any fixes and notes.
  • Reporting to Production Manager and Asset Supervisor if there are any issues to flag that would affect the schedule.
  • Responsible for training the new team members on the project and studio pipeline.
  • Initial approval of your team’s assets before they are passed on to the Asset Supervisor, Art Director and Directors.
  • Assisting our Asset Supervisor with asset problem solving both creatively and technically.

About You

Must Have:

  • Extensive demonstrable animation production experience
  • Interpreting volume, form and texture when creating models from concept designs
  • Working with modelling tools both in Maya and Zbrush
  • Knowledge of clean topology and subdivision modelling principles
  • UV mapping with Maya
  • Knowledge of texturing assets using Substance Painter and Photoshop
  • Creative problem solving
  • Work independently and manage a team, leading by example

Bonus Points:

  • Previous production experience in a Lead role
  • Knowledge of Blender
  • Experience in using Redshift for rendering in Maya
  • Experience using Ftrack

About Us

Blue Zoo is a leading animation studio in the UK, with a world-class reputation as the go-to place for creating bold, fun and characterful animation. Established in London in 2000, the studio has grown to become the largest dedicated CG animation studio in the UK, picking up a shelf full of BAFTAs, an Annie and an Emmy along the way!

We couldn’t be prouder that Blue Zoo is the first major animation studio in the world to receive B Corp certification. We’ve been independently certified by B Lab, a non-profit organisation who award the B Corp certification. The certification verifies companies who are working to improve the lives of employees as well as industries as a whole. The certification process involves over 170 rigorous metrics to improve the lives of our staff, customers, suppliers, and the local community, ensuring we are not just saying we are ethical with empty gestures, but independently evidencing it.

We are going through an exciting period of growth and are building a studio that is full of amazingly talented, happy artists, making work they are proud of, which in turn makes a small contribution to a happier world. Blue Zoo believes that a healthy balance in our lives - whatever our situation - is key to supporting the wellbeing of our staff. We offer flexible working to support this.

We look for people who have expertise, enthusiasm and are motivated to make things better. You’ll work alongside a talented and diverse group of people who respect each other's differences and seek to understand and embrace fresh perspectives.

What we’ve got for you:

  • Winner of Broadcast Best Places to Work in TV 2019, 2020, 2022, 2024 & 2025.
  • Inclusive self-funded shorts programme.
  • Many fun in person and remote social events throughout the year.
  • Bi-monthly employee feedback and engagement programme.
  • Comprehensive benefits package, including loads of discounts and offers.
  • Online wellbeing programme.
  • Profit share (for employees who have been with us for 2+ years).

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About The Company

Blue Zoo has a worldwide reputation for expertly crafting characterful CG animation. We pride ourselves on creating work that everyone involved with is immensely proud of, in a studio that cultivates friendship & creativity in a positive environment. Over the last 25 years our animations have won many awards, including multiple BAFTAs, but that's just the start - we have big ambitions...

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