SDET

2 Months ago • All levels • Automation

Job Summary

Job Description

As a Software Development Engineer in Test (SDET) on the Anti-Cheat team, you will build testing tools and automation frameworks for Epic Games' titles and external games. You'll design and implement complex test scenarios, including multi-user distributed automated testing. Responsibilities include developing test framework features to enable automated test creation, tracking performance metrics, optimizing release processes, and collaborating with engineers and other SDETs. Experience with C++ is required, with proficiency in other languages a plus. You'll work with game engines (Unreal Engine experience preferred) and contribute to scalable automated test solutions.
Must have:
  • Proven experience with automated tests and frameworks
  • C++ experience required
  • Experience with game engines
  • End-to-end, functional, and unit testing experience
  • Collaboration using version control (Perforce, Git)
Good to have:
  • C#, Python, Typescript
  • Experience with databases, backend services
  • Knowledge of build/test orchestration tools (Jenkins, GHA)
  • Gameplay scripting systems experience
  • Cloud infrastructure (AWS) knowledge

Job Details

WHAT MAKES US EPIC?

At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.

Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.

QUALITY ASSURANCE

What We Do

The Quality Assurance team owns the testing process, risk management, and quality evaluation of all products and functions across Epic. Our team works closely with developers and production to ensure the best possible user experience for our community and customers.

What You'll Do

As a Software Development Engineer in Test, you will join our Anti-Cheat team and work with not only our titles but a wide variety of games from around the world. As a QA expert and developer who thrives at delivering results at scale, your primary role will be building testing tools and automation frameworks and collaborating to identify areas suitable for automated testing. You will develop test framework features to enable developers and testers to author automated tests. We are looking for teammates who are passionate about upstream technical testing while developing tools, automation, and capacity engineering to raise the quality bar while advancing your technical capabilities and knowledge.

In this role, you will

  • Work on a team that aims to grow test automation and scale services and tooling to meet the needs of Epic’s anti-cheat systems
  • Design, develop, and maintain test tools and automation frameworks
  • Plan, design and implement complex test scenarios, including multi-user distributed automated testing
  • Enable developers, testers, and analysts to author automation test scripts, implement automation best practices, and help lay the foundation of scalable automated test solutions
  • Track performance metrics, testing patterns, optimize product verification and release processes, collaborate with Engineers, QA, and other SDETs across teams and projects
  • Build relationships and partnerships with internal customers and stakeholders across Epic

What we're looking for

  • Proven experience owning design, implementation, deployment, and maintenance of automated tests and frameworks
  • Experience with C++ required, proficiency with C#, Python, Typescript, and other languages a big plus
  • Good knowledge of how game engines work; Experience working with Unreal Engine or another game engine
  • Experience with end-to-end, functional, and unit tests
  • Experience working collaboratively with team members on a common codebase using version control tools (e.g., Perforce, Git)
  • Experience with polyglot development, working between full-stack systems, examples could be something like a Game Engine and an Online Service team, a full-stack web application (service and frontend).
  • Knowledge or experience of the following is a plus: With databases, backend services and integrations Of build and test orchestration tools (e.g., Jenkins, GHA) and gameplay scripting systems And loud infrastructure (e.g., AWS)

This role is open to multiple locations in Europe.

ABOUT US

Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.

Like what you hear? Come be a part of something Epic!

Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy .

Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found .

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