Senior Animation Programmer (Project Baxter)

6 Minutes ago • All levels • Animation

Job Summary

Job Description

Starbreeze is seeking a Senior Animation Programmer for Project Baxter. This role involves pushing features, working with characters, and developing tools to enhance animation workflow and performance. The programmer will act as a crucial link between engine and gameplay programmers, ensuring seamless integration. While primarily focused on Project Baxter, the role also contributes to other titles. Responsibilities include creating and improving animation systems, supporting technical animators, and mentoring the team.
Must have:
  • Create animation systems with animation and design leads
  • Edit and improve existing animation features
  • Support technical animators for rapid prototypes
  • Create, manage, or troubleshoot Blueprints in UE5
  • Mentor animation team on integration and animation systems
  • Experience as Animation Programmer on multiple AA+ projects
  • Experience in C++ based game engine development
  • Experience designing and implementing locomotion systems
  • Experience with Animation Blueprints and Animation Graphs
Good to have:
  • Experience working with Unreal Engine 4 and or 5
  • Experience in multiplayer games
  • Experience with physics driven animation like ragdolls
  • Experience with procedural animation
  • Experience implementing melee combat systems
Perks:
  • Flexible working hours (09:30-15:30 CET core hours)
  • 30 paid vacation days per year, plus 5 extra paid days off, plus 1 paid moving day
  • Generous occupational pension via Nordnet (~50% above collective agreement standard)
  • Private healthcare, life, and accident insurance
  • Wellness allowance of 5000 SEK per year
  • Bike leasing through Lease a Bike (tax free deduction)
  • Monthly in-office massage sessions
  • Variety of fun in-office events (breakfasts, fika, DnD club)
  • New office in the centre of Stockholm

Job Details

We are looking for a Senior Animation Programmer to join our Project Baxter team. You will be a key contributor, pushing features forward and working on various aspects of our games. You will be very involved with our characters, helping the animation team directly and writing tools to improve their workflow and prevent performance issues. Acting as a crucial middle layer between the engine and gameplay programmers, you will ensure seamless integration and collaboration. While a core part of your work will be on Project Baxter, you will also be a part of our team working on other titles.

Responsibilities:

  • Work with the animation and design leads to create animation systems that support the gameplay needs of our titles;
  • Edit and improve existing animation features;
  • Support the technical animators in creating rapid prototypes;
  • Create, manage, or troubleshoot Blueprints in UE5;
  • Mentor the animation team to improve their understanding of our integration and animation systems

Requirements:

  • Experience working as an Animation Programmer on multiple AA+ projects;
  • Experience working in a C++ based game engine;
  • Experience with designing and implementing locomotion systems;
  • Experience with Animation Blueprints and Animation Graphs.

Nice to have:

  • Experience working with Unreal Engine 4 and or 5;
  • Experience in multiplayer games;
  • Experience with physics driven animation like ragdolls;
  • Experience with procedural animation;
  • Experience implementing melee combat systems.

Interview process:

  • 30-minute introductory video call with a member of our Talent Acquisition team
  • 1 hour interview with a Senior Animation Programmer & Senior Gameplay Programmer
  • 1 hour interview with our Senior Animator and Senior Combat Designer

About Starbreeze

At Starbreeze, we believe games are more than just entertainment- they’re a way to bring people together. From the pulse-pounding, cooperative heists of PAYDAY to our upcoming Dungeons & Dragons adventure, we create experiences that thrive on teamwork, strategy, and the thrill of emergent gameplay. Our mission is to build vibrant games that offer infinite replayability, allowing players to forge their own stories and adventures together.

Every Starbreeze employee helps shape this vision. Whether you’re crafting intricate game worlds or developing the systems that bring players together, your creativity and passion will drive the future of cooperative gaming. Join us in our journey to create innovative, immersive experiences that unite players and redefine what gaming can achieve.

Starbreeze values diversity and inclusion, and is proud to be an equal opportunity employer. We welcome you as who you are, no matter where you are from or what games you play. If there are preparations or accommodations that we can make to help ensure that you have a comfortable and positive interview experience, please let us know.

What more do we offer? Well, we're glad you asked:

  • Flexible working hours, with core hours of 09:30-15:30 CET, to allow you to structure your day in a way that best suits you;
  • 30 paid vacation days per year, plus an extra 5 paid days off, plus 1 paid moving day - all on top of public holidays, of course!
  • A generous occupational pension via Nordnet, typically ~50% above the collective agreement standard;
  • Private healthcare, life, and accident insurance;
  • A wellness allowance of 5000 SEK per year towards your wellness; whether that's a gym membership, tennis lessons, yoga classes, or whatever else you do for you!
  • Bike leasing through Lease a Bike, with the cost deduced tax free from your gross salary;
  • In office massage sessions monthly, free for all employees;
  • A variety of fun events in office, from regular breakfasts and fika sessions, to our weekly DnD club;
  • And let's not forget our new office itself - in the centre of Stockholm near a variety of excellent restaurants, gyms, and bars for those Friday after-works!

One Team. A Multitude of Skills.

Do you recognise yourself in the following description? If so you could be one of us!

Smarter Together – We utilise our diverse set of experiences, competences, and backgrounds to achieve the best results.

Accountability – We are committed to delivering excellence, including holding ourselves and others accountable. We get sh*t done.

Enable Creativity – We use fun, passion and play to explore new ideas and possibilities.

Learn and Develop – When we fail we do it quick and make sure to learn from it. Asking for and giving feedback is part of our daily routine

About Starbreeze

Starbreeze is an independent developer, publisher and distributor of PC and console targeting the global market, with studios in Stockholm, London, Barcelona and Paris. Housing the smash hit IP PAYDAY, Starbreeze develops games based on proprietary and third-party rights, both in-house and in partnership with external game developers. Starbreeze shares are listed on Nasdaq Stockholm.

For more information, please visit www.starbreeze.com

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About The Company

Starbreeze is an independent developer, publisher and distributor of PC and console targeting the global market, with studios in Stockholm, London, Barcelona and Paris. Housing the smash hit IP PAYDAY, Starbreeze develops games based on proprietary and third-party rights, both in-house and in partnership with external game developers. Starbreeze shares are listed on Nasdaq Stockholm.

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

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