Senior Gameplay Animation Engineer

3 Months ago • 4 Years + • $114,400 PA - $203,900 PA
Animation

Job Description

The Senior Gameplay Animation Engineer will work closely with Designers and Animators to create outstanding gameplay experiences in a core AAA game, creating and maintaining animation focused gameplay features. This role requires passion for games, delivering new experiences to the core consumer, and effective teamwork in a diverse environment. The responsibilities include designing, implementing, and maintaining gameplay systems, identifying opportunities for improvement, supporting designers and animators, analyzing performance issues, and providing technical instruction.
Good To Have:
  • Proficiency in mathematical concepts and algorithms.
  • In-depth understanding of game development process.
  • Experience developing tools and modules for game development.
  • Awareness of software development best practices.
  • Debugging and optimization skills in a multi-threaded environment.
  • Excellent communication skills.
  • Flexibility and willingness to jump across multiple systems.
  • Experience with multiplayer and/or co-op gameplay development.
  • Unreal engine experience.
  • Knowledge of scripting languages (Lua, Python, MEL).
  • Knowledge of Maya.
  • A desire to provide the best experience.
Must Have:
  • Bachelor's degree in Computer Science or related discipline.
  • 4+ years of technical engineering experience with coding (C, C++, C#, etc.).
  • Experience in developing gameplay and animation systems.

Add these skills to join the top 1% applicants for this job

problem-solving
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The Coalition is a flagship first-party studio within Xbox Game Studios and the home to one of gaming’s most critically and commercially acclaimed series, Gears of War. We are a group of diverse and talented individuals working for a common purpose to push the limits of Microsoft's entertainment platform and devices. As a studio, we lead from our values and work together to promote respect and inclusion, a growth mindset and grit, all while putting our team first. If you have the fire to work with our driven team, then come work with us.

 

We have a great opportunity at The Coalition for a Senior Gameplay Animation Engineer. This opportunity is suited for an experienced engineer with a background working closely with Designers and Animators to create outstanding gameplay experiences in a core AAA game. The role will be to create and maintain animation focused gameplay features that are needed for our game. Our successful candidate will have a passion for games and delivering new experiences to the core consumer. Applicants should also be able to remain positive and work effectively and efficiently in a diverse team-oriented environment.

 

Microsoft’s mission is to empower every person and every organization on the planet to achieve more. As employees we come together with a growth mindset, innovate to empower others, and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond.

Required Qualifications:

 

  • Bachelor's Degree in Computer Science, or related technical discipline AND 4+ years technical engineering experience with coding in languages including, but not limited to, C, C++, C#, Java, JavaScript, or Python
    • OR equivalent experience.
  • Experience in developing gameplay and animation systems in the development of 1+ games or projects.

Preferred Qualifications:

  • Proficiency in applying mathematical concepts, data structures, and algorithms commonly used in gameplay and animation systems.
  • In-depth understanding of game development process and workflows.
  • Experience developing tools and modules for game development.
  • An awareness of software development best practices, particularly for design, coding, and testing.
  • Competent debugging and optimization skills in a multi-threaded environment.
  • Excellent communication skills and comfortable working closely with designers and content developers.
  • Flexibility and willingness to jump across multiple systems as required.
  • Experience with multiplayer and/or co-op gameplay development is a plus.
  • Unreal engine experience is a plus.
  • Knowledge of other scripting languages (Lua, Python, MEL) is desirable.
  • Knowledge of Maya is desirable.
  • A desire to provide the best experience to our content creators and our players.
  • A client focused mindset.

Software Engineering IC4 - The typical base pay range for this role across Canada is CAD $114,400 - CAD $203,900 per year.

Find additional pay information here:
https://careers.microsoft.com/v2/global/en/canada-pay-information.html

Microsoft will accept applications for the role until July 14, 2025.

 

 

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Design, implement, and maintain a robust series of gameplay systems.

  • Identify opportunities for improved efficiency and/or ease of use in existing systems.
  • Provide engineering support to the gameplay designers, animators, and other content creators.
  • Analyze performance and memory issues in core gameplay systems.
  • Provide instruction (in person and documented) on gameplay and animation tech usage.
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