We are seeking a skilled and collaborative Senior Pipeline TD to join our team, focusing on building and enhancing rigging systems for game production, specifically integrating with Unreal Engine 5. This role involves designing, implementing, and maintaining robust, user-friendly rigging tools, collaborating closely with animators and the rigging department to ensure intuitive, responsive, and performance-driven solutions. The Senior Pipeline TD will also troubleshoot technical issues, document workflows, and optimize rigs for seamless integration with Unreal Engine animation systems, contributing significantly to our story-driven RPGs.