Senior Product Manager - Creative Innovation

10 Minutes ago • 5 Years + • Product Management • $119,600 PA - $167,300 PA

Job Summary

Job Description

Electronic Arts is seeking a Senior Product Manager for the Creative Innovation team within Central Technology. This hybrid role, based in Vancouver/Burnaby, BC, involves defining and guiding product strategy for technology solutions used by 3D content creators, collaborating with diverse teams, and managing the end-to-end product lifecycle. The ideal candidate will have 5+ years of product management experience, particularly in game development tools for environment, world, or level building, with strong technical communication and data-driven decision-making skills.
Must have:
  • Define and guide product strategy for technology solutions used by 3D content creators
  • Understand technical art and art workflows in game development
  • Collaborate with diverse multi-disciplinary teams (TAs, SEs, DDs, UX Designers)
  • Set clear objectives and key results (OKRs)
  • Manage end-to-end product lifecycle, from concept through adoption
  • Guide product discovery for new game team use cases, including customer research, data analysis, and experimentation
  • 5+ years of product management experience
  • 2+ years with scope of influence across different teams
  • Experience defining and delivering product strategy for tools used by game development content creators, specifically in environment, world or level building
  • Experience communicating complex technical concepts to a variety of audiences
  • History of influencing senior leaders in art or technical art
  • Experience using data and insights to inform product development
Good to have:
  • Experience with creative content pipelines
  • Games industry experience
  • Experience with procedural techniques and tools
Perks:
  • 3 weeks vacation per year to start
  • 10 days per year of sick time
  • Paid top-up to EI/QPIP benefits up to 100% of base salary when welcoming a new child (12 weeks for maternity, 4 weeks for parental/adoption leave)
  • Extended health/dental/vision coverage
  • Life insurance
  • Disability insurance
  • Retirement plan
  • Bonus and equity (for certain roles)
  • Healthcare coverage
  • Mental well-being support
  • Complimentary games

Job Details

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Can this position be remote?: No

Central Technology is a dynamic community of experts, innovators, and change-makers united by a single, shared vision: To revolutionize interactive entertainment and inspire creativity through transformative technology. Our industry-leading services and solutions are developed collaboratively with teams across EA to enhance creativity and improve outcomes for our partners and players.

The Creative Innovation team within the Central Technology organization is the driving force behind EA's cutting-edge research, 3rd-party partnerships, and content creation technologies. From AI-powered tools for character animation to groundbreaking world-building systems, this team researches, innovates, and integrates transformative technologies into creative workflows. By joining Creative Innovation, you'll work at the intersection of creativity, technology, and design solutions that redefine immersive gaming experiences. If you're looking for a team that combines the agility of a startup with the impact of a global AAA, then we're looking for you.

Our team within Creative Innovation pioneers the development of custom tools incorporating procedural and machine learning technologies to empower content creators to create compelling games. You will be a senior member of this team, reporting to the Director of Product, working with a multi-disciplinary team to build and deliver novel tools and workflows.

This role is hybrid remote/in-office and you will work from our Vancouver/Burnaby office.

Responsibilities:

  • Define and guide the product strategy for technology solutions used by 3D content creators, in partnership with multiple game teams. This requires an understanding of technical art and art workflows in game development
  • Collaborate with a diverse team of TAs, SEs, DDs, UX Designers and others by promoting a compelling vision and driving implementation
  • Set clear objectives and key results (OKRs) for reporting to align team members across the organisation
  • Manage end-to-end product lifecycle, from concept through adoption
  • Guide product discovery for new game team use cases, doing customer research, data analysis and experimentation

Qualifications:

  • 5+ years of product management experience, including at least 2+ years with scope of influence across different teams
  • Experience defining and delivering product strategy for tools used by game development content creators, specifically in environment, world or level building
  • Experience communicating complex technical concepts to a variety of audiences, with a history of influencing senior leaders in art or technical art
  • Experience using data and insights to inform product development with the ability to map vision to data-driven results
  • Bonus: experience with creative content pipelines, games industry experience and/or procedural techniques and tools

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