System Planner (AFK)

undefined ago • 3 Years +

Job Summary

Job Description

The System Planner for AFK is responsible for designing, implementing, and optimizing game systems and numerical aspects. This includes writing planning proposals, tracking feature progress, and ensuring the final user experience and numerical design meet standards. The role requires independently handling medium to large-scale features, analyzing project status, and optimizing designs. Proactive issue resolution, data analysis, and iterative improvements are also key. Candidates should have at least 3 years of experience in system or numerical planning, strong design and communication skills, and a passion for gaming, especially RPG/SLG/numerical card genres.
Must have:
  • Complete planning proposals, track progress, and ensure acceptance according to version plans
  • Control feature progress and be responsible for user experience and numerical design
  • Independently design and implement medium to large-scale features
  • Analyze and optimize design content based on project status and user attributes
  • Actively follow up and handle online issues, conduct data analysis and review, and initiate optimization iterations
  • 3+ years of system planning/numerical planning experience
  • Good system and gameplay design ability
  • Good communication and collaboration skills
  • Sufficient passion and responsibility for work
  • Rich experience in RPG/SLG/numerical card games
Good to have:
  • Experience in online project operations
  • Numerical ability
  • Deep experience with overseas games (SLG type)

Job Details

Job Description

1. Complete the writing, tracking, and acceptance of planning proposals according to the version plan. Control feature progress and be responsible for the final user experience and numerical design.

2. Able to independently complete the design and implementation of medium to large-scale features, and analyze and optimize design content based on project status and user attributes.

3. Actively follow up and handle online issues, conduct data analysis and review, and initiate subsequent optimization iterations.

Job Requirements

1. 3 years or more experience in system planning/numerical planning, with online project operation experience preferred; the minimum years of experience can be lowered for excellent candidates.

2. Comprehensive abilities, good system and gameplay design ability, numerical ability preferred.

3. Possess good communication and collaboration skills, able to control the progress of feature development and implementation; have sufficient passion and responsibility for work, and be willing to propose and share ideas and suggestions within the project team.

4. Rich experience in RPG/SLG/numerical card games, deep experience with overseas games (SLG type) is a plus.

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