UE Client Development Engineer - System (Dislyte)

15 Hours ago • All levels

Job Summary

Job Description

The UE Client Development Engineer will be responsible for the system module development of the game client, using C++ and LUA. This includes UI (UMG), network, and data. The engineer will design and implement system modules based on the design documents provided by the planner and will be responsible for performance optimization and bug fixing of system modules. The role involves significant technical expertise in game development.
Must have:
  • Develop game client system modules using C++ and LUA.
  • Design and implement system modules based on design documents.
  • Optimize performance and fix bugs in system modules.

Job Details

1. 使用C++和LUA,负责游戏客户端的系统模块开发,包含UI(UMG)、网络、数据等; 2. 根据策划提供的设计文档,完成系统模块的设计和实现; 3. 负责系统模块的性能优化和bug修复;

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