Unity Game Engineer

1 Month ago • 5 Years +

Job Summary

Job Description

As a Unity Game Engineer, you will be working in cross-functional teams involved in different stages of game development, including prototyping, production, co-development, and live operations. You will target various mobile devices through cross-platform game engines. Responsibilities include participating in sprint planning, aligning on task specifications, finding technical solutions, writing readable code, communicating with teammates, performing code reviews, and improving game quality. The role also involves actively seeking to help teammates and improving the way you work.
Must have:
  • 5+ years of mobile game development
  • Proficient using Unity
  • Solid knowledge of design patterns
  • Experience working on FPS and memory optimizations
  • Ability to debug and profile a large code base
Good to have:
  • Good understanding of client-server communication
  • Experience using Unit Test and Integration Test frameworks
  • Experience working with rendering APIs
  • Good command of mobile development IDEs
  • Experience using other game engines
Perks:
  • Competitive project-based compensation
  • Opportunity to work on exciting and diverse projects
  • Clear communication and support throughout the project
  • Flexibility in project timelines and deadlines
  • Potential for long-term collaboration
  • Transparent and fair evaluation of your work

Job Details

About us: 

At Amber, we're always on the hunt for the most talented individuals in the industry to join our team. We're dedicated to delivering top-notch service to our customers and know that our employees are key to making that happen. We offer attractive compensation packages and plenty of chances to grow with us, and we're always on the lookout for ways to do things better. Our team works together towards common goals and we value each member's contributions to our mission of continuous improvement and innovation. 

About the role: 

Embark on a new journey! Senior Unity Engineer role now available. 

As a Unity Game Engineer, you will be working in cross-functional teams that are involved in different stages of a game development life cycle: prototyping, full production, co-development, live ops, platform conversion etc. - targeting various mobile devices through cross-platform game engines. 

The Quest: 
  • Actively participate in sprint planning meetings. 
  • Ensure that all relevant parties are aligned on task specifications. 
  • Find the best technical solution for each game development challenge. 
  • Write code that is readable, easy to debug and maintain. 
  • Constantly communicate with your teammates to flag and alleviate risks. 
  • Perform code review. 
  • Actively seek to help your teammates. 
  • Help the team improve the game quality by eliminating waste from the development process. 
  • Always try to improve the way you do things. 
The Skills: 
  • 5+ years of mobile game development. 
  • Proficient using Unity. 
  • Solid knowledge of design patterns and coding architectural principles. 
  • Experience working on FPS and memory optimizations. 
  • Ability to debug and profile a large code base. 
Nice to have: 
  • Good understanding of client-server communication. 
  • Experience using Unit Test and Integration Test frameworks. 
  • Experience working with rendering APIs (DirectX, OpenGL, Open GLES, Metal, Vulkan). 
  • Good command of mobile development IDEs: XCode, Android Studio. 
  • Experience using other game engines such as Unreal, CryEngine or proprietary C++ engines. 
The Reward: 
  • Competitive project-based compensation
  • Opportunity to work on exciting and diverse projects
  • Clear communication and support throughout the project duration.
  • Flexibility in project timelines and deadlines.
  • Potential for long-term collaboration on future projects.
  • Transparent and fair evaluation of your work.

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About The Company

Amber is a full-service game development and creative services agency, with offices in Bucharest, Botosani, Craiova, Kyiv, Warsaw, San Francisco, Los Angeles, Guadalajara and Montreal. We're structured as a network of studios with different skills and specializations, delivering top quality services in full game production, co-development, engineering, design, live ops, quality assurance and more.

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