VFX Artist

4 Months ago β€’ All levels

Job Description

SneakyBox is a Lithuanian-based digital creative studio specializing in game porting and development, including VR/AR solutions and art outsourcing services. They are seeking a VFX Artist to contribute to world-class game development within a supportive environment. The VFX Artist will be responsible for creating gameplay, UI, and environment effects using Unity Particle System (Shuriken), procedural and hand-drawn textures/flipbooks, URP shader creation, 3D models for effects, implementing effects and code-based feedback animations, and scene preparation with environmental effects and lighting integration.
Good To Have:
  • Other VFX software
  • Scripting
  • Optimization skills
Must Have:
  • Proven VFX experience in games.
  • Strong Unity (Shuriken), texture/flipbook, & URP Shader Graph skills.
  • 3D modeling for VFX.
  • Experience with effect & code integration, scene setup & lighting.
  • Excellent artistic eye & teamwork.
Perks:
  • Fully remote position
  • Interesting career and unique experience in the gaming industry
  • Possibly expand your knowledge with different technologies and titles
  • Workflow in a young but experienced team
  • Informal and friendly working environment

Add these skills to join the top 1% applicants for this job

unity
3d-modeling
data-structures
lighting-shading
real-time-vfx
team-management

SneakyBox – here everything is about games!

We are a Lithuanian-based digital creative studio since 2012 operating worldwide and focusing on games porting and development services, including VR/AR solutions and art outsourcing services.

If you would like to contribute to the development of world-class games, you are keen to grow yourself and work in a supportive working environment – come to us! Now itβ€˜s the best time for it, because our rapidly growing team is looking for VFX artist!

Responsibilities:

  • Gameplay, UI, & Environment effects using Unity Particle System (Shuriken)
  • Procedural & hand-drawn texture/flipbook creation
  • URP shader creation (Shader Graph)
  • Creating 3D models for effects
  • Implementing effects & code-based feedback animations
  • Scene prep, environmental effects, & lighting integration

Requirements:

  • Proven VFX experience in games
  • Strong Unity (Shuriken), texture/flipbook, & URP Shader Graph skills
  • 3D modeling for VFX
  • Experience with effect & code integration, scene setup & lighting
  • Excellent artistic eye & teamwork

Bonus:

  • Other VFX software 
  • Scripting
  • Optimization skills

What We Offer:

  • Fully remote position
  • Interesting career and unique experience in the gaming industry
  • Possibly expand your knowledge with different technologies and titles
  • Workflow in a young but experienced team
  • Informal and friendly working environment

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