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i3 Simulations

i3 Simulations offers intuitive, immersive, and interactive XR applications for healthcare training. i3 believes in empowering healthcare professionals via technology to share and democratize knowledge in revolutionary ways.

i3 Simulations is a worldwide technology provider specialising in intelligent and responsive virtual reality and mixed reality turnkey applications for healthcare simulation and training. The company has successfully traded in offering research and development as a service and providing bespoke design and development services. In addition to its service offering, the company has developed its own in-house product range in XR, catering to remote and on-site installations. i3 Simulations has managed to build strong and strategic global partnerships with top-tier clinical industry names, including but not limited to Meta, Oxford University, NHS, CHLA, SingHealth, and 80+ medical institutions worldwide.

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Spinetail Media Pvt Ltd - 2D Spine Animator (Traditional and Spine Software)
Spinetail Media Pvt Ltd
India (Remote)

3 Days ago

New

2D Spine Animator (Traditional and Spine Software)

India (Remote)

Animation

8 Years +

3 Days ago

4 skills required for this role

Job Description

About the job

Spinetail Media Pvt Ltd is seeking a talented and passionate 2D Animator to join our team. As a 2D Animator, you will be responsible for creating captivating animations for our games, utilizing both traditional animation techniques and Spine Software. You will work closely with our art and development teams to bring characters, environments, and game elements to life through fluid and engaging animations.


Role Description

  • Use traditional animation methods and Spine Software to create high-quality 2D animations for characters, environments, and other game elements.
  • Collaborate with the art and development teams to understand project requirements and ensure animations meet design specifications and technical constraints.
  • Develop animation concepts, storyboards, and animatics to communicate ideas effectively.
  • Rig characters and assets for animation in Spine Software, ensuring proper setup for smooth and efficient animation workflows.
  • Implement animations in-game engines, ensuring seamless integration and functionality across various platforms and devices.
  • Iterate on animations based on feedback from the art director, game designers, and other team members to achieve the desired visual style and gameplay experience.
  • Optimize animations for performance and file size without compromising quality.
  • Stay updated on industry trends, tools, and techniques to continuously improve animation quality and efficiency.


Qualifications

  • Experience working on game development projects, particularly in the mobile gaming industry.
  • Knowledge of other animation software such as Adobe Animate, Toon Boom Harmony, or Unity Animation.

3. Bachelor’s degree or equivalent experience in animation, game design, or a related field.

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