2D Artist
GoReel
Job Summary
We are seeking a talented 2D Artist to join our Game Development team. You will be responsible for creating concept sketches, character, prop, and environment art, as well as high-quality 2D art for games. Additionally, you will prepare 2D artworks for animation and perform final renders of static 2D art while improving existing art. We value creativity, attention to detail, and the ability to adapt to different visual styles.
Must Have
- 2+ years of experience as a 2D Artist
- Adobe Photoshop mastery
- Strong understanding of design principles
- Character, environment, and symbol design
- Slot game art experience
- High attention to detail
- Adaptability to requested changes
- Experience with different visual styles
- Strong portfolio
Good to Have
- Teamwork experience
- Spine and Adobe After Effects knowledge
- Good understanding of animation principles
- Version control systems (Git/SVN) experience
- Organized file management
Job Description
Hey there, creative visionary!
Are you ready to bring stunning worlds and characters to life? We’re on the hunt for a talented 2D Artist to join our passionate Game Development team. Together, we’ll craft unforgettable gaming experiences, push creative boundaries, and celebrate epic wins.
— At least 2+ years of experience working as a 2D Artist;
— Adobe Photoshop mastery;
— Strong understanding of proportion, composition, color theory, lighting;
— Character, environment and symbol design experience;
— Slot game art experience;
— High attention to detail;
— Ability to adapt, change, and re-envision work when requested;
— Experience with working in different visual styles;
— Strong portfolio, preferably Game industry projects.
As a plus, you should also have:
— Experience working in a team;
— Working knowledge of Spine and Adobe After Effects;
— A good understanding of animation principles;
— Experience of working with version control systems (Git/SVN);
— A high level of organization when it comes to file management.
Responsibilities:
— Create concept sketches;
— Create character, props, and environment art;
— Make high-quality 2D art for our games;
— Prep 2D artworks for animation;
— Final render static 2D art and improve existing art.