3D Animator Supervisor

7 Minutes ago • All levels • 3D Animation

Job Summary

Job Description

Gameloft Saigon Studio is seeking a passionate 3D Animator Supervisor/Lead for PC/Console and mobile game projects. This role involves collaborating with art and design teams to create engaging animations, establishing and documenting animation pipelines, and integrating animations into game engines. Key responsibilities include resolving technical and artistic issues, coordinating with various teams for animation review and solution development, and ensuring asset quality. The supervisor will also participate in project planning, oversee team execution, and manage, mentor, and develop the animation team.
Must have:
  • Collaborate with art and design teams to create visually compelling and engaging animations for game characters, creatures, and objects.
  • Establish, document and communicate animation pipelines and best practices to ensure consistency across the project team.
  • Understand and apply the available animation production pipeline and integration of animation into the game engines.
  • Identify and resolve technical and artistic issues related to animations.
  • Coordinate with tools, technology teams and other disciplines to review animations and develop necessary solutions.
  • Verify the quality of assets in the game, and make improvements to fit technical constraints, performance targets, and artistic direction.
  • Participate in project planning and team execution supervision to meet project timelines and quality.
  • Manage, mentor, and develop the Animation team, including Intermediate and Junior Animators.

Job Details

We're on the lookout for a passionate 3D Animator Supervisor/Lead to contribute their skills to our PC/Console and mobile game projects.

  • Collaborate with the art and design teams to create visually compelling and engaging animations for game characters, creatures, and objects.
  • Establish, document and communicate animation pipelines and best practices to ensure consistency across the project team.
  • Understand and apply the available animation production pipeline and integration of animation into the game engines.
  • Identify and resolve technical and artistic issues related to animations.
  • Coordinate with tools, technology teams and other disciplines to review animations and develop the necessary solutions to create the best animations possible and ensure they satisfy their intended design.
  • Verify the quality of assets in the game, and make improvements where necessary to fit technical constraints, performance targets, and artistic direction.
  • Participate in project planning and team execution supervision to meet project timelines & quality.
  • Manage, mentor, and develop the Animation team, including Intermediate and Junior Animators

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