Senior 3D Gameplay Animator

8 Minutes ago • All levels • 3D Animation

Job Summary

Job Description

Gameloft Montreal is seeking a passionate Senior 3D Gameplay Animator for a Dungeons & Dragons® PC/Console project. This innovative game blends Action-RPG/Survival mechanics with life-simulation elements. The role involves creating high-quality 3D animations for characters and creatures, managing animation systems in Unity, resolving technical issues, collaborating with other teams, and contributing to the animation pipeline. The animator will also ensure asset quality, meet production schedules, and mentor junior team members, helping to define workflows and best practices.
Must have:
  • Create high-quality and visually compelling animations for stylized game characters and creatures.
  • Assist in the creation and management of animation systems within the Unity game engine.
  • Identify and help resolving technical and artistic issues related to animations.
  • Collaborate with other disciplines to make certain that animations satisfy their intended design.
  • Get actively involved with tools and technology and contribute effectively to the animation pipeline.
  • Verify the quality of assets in the game and make improvements where necessary to fit technical constraints and performance targets.
  • Meet project timelines and production schedules.
  • Mentor Intermediate and Junior Animators.
  • Assist in documenting and communicating workflows and best practices to support consistency across the Animation team.

Job Details

Join our talented team as we embark on an uncharted gaming adventure! We're on the lookout for a passionate Senior 3D Gameplay Animator to contribute their skills to our Dungeons & Dragons® PC/Console project. This innovative game will blend the features of Action-RPG / Survival with unique elements of life-simulation games to redefine the genre and capture the imaginations of players worldwide.

  • Create high-quality and visually compelling animations for stylized game characters and creatures, adding on top of the artistic intent from the creative and animation directors.
  • Assist in the creation and management of animation systems within the Unity game engine.
  • Identify and help resolving technical and artistic issues related to animations.
  • Collaborate with other disciplines to make certain that animations satisfy their intended design.
  • Get actively involved with tools and technology and contribute effectively to the animation pipeline.
  • Verify the quality of assets in the game and make improvements where necessary to fit technical constraints and performance targets.
  • Meet project timelines and production schedules.
  • Mentor Intermediate and Junior Animators.
  • Assist in documenting and communicating workflows and best practices to support consistency across the Animation team.

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