[Disney Dreamlight Valley - PC Console] Lead 3D Artist - Chef Artiste 3D

34 Minutes ago • All levels

Job Summary

Job Description

Gameloft Montreal is seeking a Lead 3D Artist for Disney Dreamlight Valley, a cross-platform life-sim/adventure game. This role involves collaborating with Art Direction, leading a team of 3D artists, overseeing asset quality, managing deliverables, and working with external partners. The artist will also contribute directly to creating high-quality stylized props, textures, and 3D content, optimizing workflows, and fostering a creative team environment.
Must have:
  • Collaborate with Art Direction to define visual goals for props and environment assets.
  • Lead, mentor, and inspire a team of 3D Artists.
  • Oversee quality of all 3D prop and environment content.
  • Collaborate with Production to define schedules and manage deliverables.
  • Work closely with external studios and outsourcing partners.
  • Provide clear, constructive feedback.
  • Contribute directly to production by creating high-quality props, UV layouts, textures, and 3D content.
  • Utilize high-poly sculpting workflows baked to low-poly models.
  • Collaborate with technical artists and engineers for workflow optimization and engine performance.
  • Foster a culture of collaboration, creativity, and innovation.
  • Support pipeline improvements and documentation.

Job Details

Gameloft Montreal is looking for an Lead 3D Artist to join the team working on Disney Dreamlight Valley, a cross-platform hybrid life-sim/adventure game available on multiple platforms!

Filled with quests, exploration, and engaging activities featuring iconic Disney and Pixar characters, Disney Dreamlight Valley is an original Gameloft Montreal production created by a passionate team eager to welcome you!

To learn more about the game:

Trailer: [https://www.youtube.com/watch?v=KUl5sWbOinY]

Official website: [https://disneydreamlightvalley.com/]

From the beginning of your adventure with us, you will be tasked with:

  • Partner with the Art Direction team to define the visual goals for props and environment assets in Disney Dreamlight Valley
  • Lead, mentor, and inspire a team of 3D Artists in the creation of a wide variety of stylized assets
  • Oversee the quality of all 3D prop and environment content throughout production, ensuring it meets both artistic and technical standards
  • Collaborate with the Production team to define schedules and manage team deliverables, maintaining both quality and efficiency
  • Work closely with external studios and outsourcing partners to ensure smooth delivery of assets that match the style of Disney Dreamlight Valley
  • Provide clear, constructive feedback to in-house and external teams
  • Contribute directly to production by creating high-quality props, UV layouts, textures, and other 3D content as needed
  • Utilize high-poly sculpting workflows baked to low-poly models to achieve a polished, stylized look while maintaining in-game performance
  • Collaborate with technical artists and engineers to optimize workflows and ensure assets perform well in-engine
  • Foster a culture of collaboration, creativity, and innovation within the 3D art team
  • Support pipeline improvements and documentation to streamline production.

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