Game Designer
Gameloft
Job Summary
Gameloft Saigon is seeking a Mid-Senior Level Game Designer with international experience in creation and/or liveops. You will join a multicultural team working on diverse projects, including PC and Console games with famous IPs. The role involves shaping gameplay experiences, turning ideas into features, refining systems, and collaborating closely with artists and programmers. You will also mentor junior designers and stay updated on industry trends to enhance the team's work quality.
Must Have
- Create clean, clear and practical design documents.
- Create simple prototypes or test ideas.
- Design and balance gameplay elements.
- Develop mission ideas, level concepts, and gameplay scenarios.
- Support writing needs when required.
- Work closely with Artists, Programmers, and other Designers.
- Assist with ongoing prototypes and new projects.
- Offer guidance to junior designers.
- Support Senior/Lead Designers and Producers in solving design challenges.
- Stay updated on design trends, tools, and player expectations.
- Review competitor games and other creative media.
Job Description
JOB DETAILS
ABOUT YOU
ABOUT US
Job Purpose:
Are you a game designer with solid international experience in creation and/or liveops? We are looking for a talent like you to join Gameloft Saigon! Our team of 20+ multicultural game designers are working on exciting projects, both independently and in co-development with other Gameloft studios around the world, involving famous IPs and a variety of game genres, including open-world adventure, racing, action, casual, educational kids’ games. Bringing both rich expertise and versatility, you will play a key role in our journey to build a strong game design team through hands-on collaboration, knowledge sharing, internal training, within our growing studio in the vibrant Ho Chi Minh City.
You will play an important part in shaping the gameplay experience on our PC and Console projects. You’ll help turn ideas into solid features, refine gameplay systems, and work closely with the team to build fun and memorable experiences.
- Create clean, clear and practical design documents that explain the game’s mechanics, systems, and player experience in a way the whole team can follow and ensure features and documents delivered to HQ or external partners aligned with project goals.
- Create simple prototypes or test ideas to explore gameplay possibilities.
- Design and balance gameplay elements, making sure the rules, pacing, and moment-to-moment experience feel right and ensure the experience feels fun, fair, and aligned with the game’s vision.
- Develop mission ideas, level concepts, and gameplay scenarios, ensuring they fit naturally within the world, story, and intended player flow.
- Support writing needs when required, such as in-game text, UI descriptions, gameplay explanations, and simple narrative elements.
- Work closely with Artists, Programmers, and other Designers to make sure features are implemented as intended and match the quality we’re aiming for.
- Assist with ongoing prototypes and new projects, helping to shape early concepts and give constructive feedback.
- Offer guidance to junior designers, helping them grow their design thinking, creativity, and understanding of our workflows.
- Support Senior/Lead Designers and Producers in solving design challenges or design-related issues and bugs and improving the overall quality of the team’s work.
- Stay updated on design trends, tools, and player expectations through learning, workshops, or industry events and review competitor games and other creative media to gather references and spark new design ideas.