Interim Design Director

3 Minutes ago • All levels

Job Summary

Job Description

As the Interim Design Director, you will lead the game development design team, working closely with the Studio Manager and Designers. Your role involves overseeing the Design Team, ensuring their needs are met, fostering collaboration, and representing the Design discipline in Direction meetings. You will mentor designers to enhance creativity and effectiveness, supporting an innovative, high-quality gaming experience for millions of players. This is a temporary, high-level senior opportunity in a growing studio.
Must have:
  • Lead and represent the design team within the studio’s leadership group.
  • Ensure designers’ voices are heard and considered in decision-making.
  • Foster a safe, creative, and collaborative team culture.
  • Conduct regular 1:1s with designers to check in on well-being, workload, and growth.
  • Set clear expectations, responsibilities, and goals for each team member.
  • Provide constructive feedback and coaching to support professional development.
  • Identify training opportunities, workshops, or mentoring to upskill the team.
  • Evaluate designers’ performance fairly and transparently.
  • Align evaluations with studio expectations, values, and project needs.
  • Address underperformance with support plans, while recognizing and rewarding excellence.
  • Embrace scrum team-based project leading.
  • Foster collaboration with other disciplines (art, tech, etc.).
  • Ensure consistent design practices, documentation standards, and workflows.
  • Assess team capacity and skill distribution across projects.
  • Partner with HR/recruiting to hire and onboard new designers effectively.
  • Build succession plans and identify potential future leaders within the team.

Job Details

As the Interim Design Director, you will play a vital role in leading our game development team, working closely with the Studio Manager and Designers. Your responsibilities will include overseeing the Design Team, ensuring they have everything they need to perform at their best, and fostering strong collaboration. You will represent the Design discipline in Direction meetings to ensure the designers’ voices are heard, while also communicating the studio’s overall direction back to the team.

This role serves as a mentor and guide for game designers, helping them grow more creative and effective in their work, but does not involve holding or leading the creative vision for our games.

This is an incredible high-level senior opportunity to join a growing local studio and support an innovative, high-quality gaming experience for millions of players and engaged fans around the world.

Please note: This is a temporary role to cover the current Design Directors maternity leave.

Responsibilities in the role:

Team Leadership & Culture

  • Lead and represent the design team within the studio’s leadership group.
  • Ensure designers’ voices are heard and considered in decision-making.
  • Foster a safe, creative, and collaborative team culture.

People Management & Development

  • Conduct regular 1:1s with designers to check in on well-being, workload, and growth.
  • Set clear expectations, responsibilities, and goals for each team member.
  • Provide constructive feedback and coaching to support professional development.
  • Identify training opportunities, workshops, or mentoring to upskill the team.

Performance & Evaluation

  • Evaluate designers’ performance fairly and transparently.
  • Align evaluations with studio expectations, values, and project needs.
  • Address underperformance with support plans, while recognizing and rewarding excellence.

Process & Collaboration

  • Embrace scrum team-based project leading, where each designer is part of their own team/pod and fosters collaboration with other disciplines (art, tech, etc.)
  • Ensure consistent design practices, documentation standards, and workflows.

Resource & Staffing

  • Assess team capacity and skill distribution across projects.
  • Partner with HR/recruiting to hire and onboard new designers effectively.
  • Build succession plans and identify potential future leaders within the team.

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