Animator

4 Months ago • All levels
Animation

Job Description

The Animator will create high-quality animations that are both visually appealing and functional. They will collaborate with the lead artist and game designers to implement new animations. Responsibilities also include defining and enforcing artistic quality standards, and managing the animation production pipeline to ensure team understanding and proper usage. The animator must have strong problem-solving skills, be a continuous learner, and possess excellent interpersonal skills. They should be able to adapt to changes and communicate effectively with the development team.
Must Have:
  • Expertise in Motion Builder, Maya, Zbrush, Photoshop
  • Strong understanding of real-time rendering, lighting, and animation

Add these skills to join the top 1% applicants for this job

motion-capture
communication
rendering
rigging
game-texts
motion-builder
lighting-shading
photoshop
zbrush
maya

Job Title:

Animator

Requisition ID:

R025224

Job Description:

RESPONSIBILITIES

-Create high quality animations that are both spectacular and functional.

-Work with the lead artist and game designers to implement new animations.

-Help define and enforce artistic quality standards.

-Own the animation production pipeline and make sure it is properly understood and used by the team.

COMPETENCIES

-Track record directing, improving, and cleaning up motion capture data.

-Able to create key-frame animations by hand.

-Character setup, rigging.

-Strong problem solving and trouble-shooting skills.

-Imagines, envisions, and devises new approaches, concepts, models, designs and processes.

-Communicates effectively with the development team.

-Continuous learner

-Ability to adapt to change.

-Strong interpersonal skills

REQUIREMENTS

-Expertise in Motion Builder, Maya, Zbrush, Photoshop

-Strong understanding of real-time rendering, lighting, and animation

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