Animator

1 Month ago • 2 Years +
Animation

Job Description

As an Animator, you'll help bring our games to life through engaging motion design, character animations, and visual effects. You'll work closely with artists, designers, and engineers to implement polished animations that enhance gameplay and user experience. From Spine rigging to Unity implementation, your work will make our interfaces feel smooth, responsive, and alive. This is a hands-on role ideal for someone with a strong sense of timing, motion, and visual storytelling, who enjoys turning static assets into compelling in-game experiences.
Must Have:
  • Animate characters, UI elements, and visual effects using Spine, After Effects, and Unity.
  • Collaborate with artists, designers and producers to create motion that enhances usability, game feel and player engagement.
  • Help define animation behaviors for new features and live content updates.
  • Maintain consistency in animation style and quality across the game.
  • Bring static mockups and wireframes to life with polished animations, transitions, and effects.
  • Work with developers and technical artists to ensure smooth in-game implementation.
  • Suggest and prototype motion design improvements to elevate clarity, feedback, and visual appeal.
  • Stay current with trends in mobile game animation, motion design, and emerging AI animation tools.
  • 2+ years of experience in mobile games, animation, or motion design.
  • Proficient with Spine and Unity animation workflows.
  • Strong working knowledge of After Effects and Photoshop.
  • Portfolio or reel showcasing in-game animations, UI transitions, and/or VFX.
  • Solid understanding of animation principles, timing, and easing.
Perks:
  • Medical, Dental and Vision through Canada Life
  • Life Insurance
  • Short and Long Term Disability
  • Wealthsimple RRSP and Company Match
  • Consult+ (Virtual Health)

Add these skills to join the top 1% applicants for this job

real-time-vfx
cross-functional
rigging
visual-storytelling
unity
game-texts
storytelling
user-experience-ux
spine
photoshop

The role is working within our studio: Clipwire Games

Clipwire Games is one of Canada's top grossing mobile game developers, and the creator of Monopoly: Bingo!, TPIR: Bingo! and Bingo Story. Founded in Toronto over 10 years ago, we’ve had tremendous success and are poised for another decade of record growth. Our studio is built on strong values, work ethic, and intelligent data driven growth. We work hard, have fun, innovate, and level-up every day.

To work at Clipwire means becoming part of our future right now. We have reached our current growth rate because we support, promote, and develop our team so that they can make great games. Come find out what all the buzz is about!

Role Overview

As an Animator, you'll help bring our games to life through engaging motion design, character animations, and visual effects. You'll work closely with artists, designers, and engineers to implement polished animations that enhance gameplay and user experience. From Spine rigging to Unity implementation, your work will make our interfaces feel smooth, responsive, and alive.

This is a hands-on role ideal for someone with a strong sense of timing, motion, and visual storytelling, who enjoys turning static assets into compelling in-game experiences.

Key Responsibilities

  • Animate characters, UI elements, and visual effects using Spine, After Effects, and Unity.
  • Collaborate with artists, designers and producers to create motion that enhances usability, game feel and player engagement.
  • Help define animation behaviors for new features and live content updates.
  • Maintain consistency in animation style and quality across the game.
  • Bring static mockups and wireframes to life with polished animations, transitions, and effects.
  • Work with developers and technical artists to ensure smooth in-game implementation.
  • Suggest and prototype motion design improvements to elevate clarity, feedback, and visual appeal.
  • Stay current with trends in mobile game animation, motion design, and emerging AI animation tools.

Skills, Knowledge and Expertise

  • 2+ years of experience in mobile games, animation, or motion design.
  • Proficient with Spine and Unity animation workflows.
  • Strong working knowledge of After Effects and Photoshop.
  • Portfolio or reel showcasing in-game animations, UI transitions, and/or VFX.
  • Solid understanding of animation principles, timing, and easing.
  • Collaborative, communicative, and comfortable working in a cross-functional team.
  • Ability to adapt to feedback and iterate quickly in a fast-paced environment.

Working at Tripledot

  • Medical, Dental and Vision through Canada Life
  • Life Insurance
  • Short and Long Term Disability
  • Wealthsimple RRSP and Company Match
  • Consult+ (Virtual Health)

About Tripledot

We are Tripledot Studios, our mission is to bring the knowledge and experience of a chart-topping mobile games company into a close-knit, collaborative environment. Our teams drive projects together from conception to launch in an indie-style process combining data and creativity to make games that can be enjoyed by everyone.

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