Art Director

1 Month ago • All levels

Job Summary

Job Description

As an Art Director, you will be responsible for the artistic vision and graphic consistency of games developed at Playrion. You will work closely with production and marketing teams, lead the art team, and collaborate with other departments to align creative visions. You will also monitor market trends. The company is looking for a creative individual with strong leadership and interpersonal skills. The role involves managing the art team, ensuring technical feasibility, and contributing to visual communication with the marketing team. The candidate needs to define and implement an artistic direction and monitor competition.
Must have:
  • Mastery of graphic creation tools (Photoshop, etc.).
  • Good knowledge of 3D (Blender or other) and Unity.
  • Experience in management.
  • Strong artistic sense and creative abilities.
  • Leadership and excellent interpersonal skills with teams.
  • Ability to make decisions and defend an artistic vision.
  • Organization, thoroughness, and priority management.
  • Ability to easily understand and speak French.
Good to have:
  • Good understanding of the technical constraints of mobile games.
  • Experience in mobile-adapted UI/UX.
Perks:
  • Profit sharing
  • Reimbursement of 50% of the transport cost
  • Luncheon voucher
  • Playzone, resting room…

Job Details

As part of the production and communication of its successful games, Playrion is looking for a creative profile for the position of Art Director.

As Art Director, you will be responsible for the artistic vision and graphic consistency of the games developed at Playrion. You will work closely with the production and marketing teams to ensure an appealing artistic direction suited to the mobile market.

Your mission:

  • Define and implement an artistic direction: develop an effective and coherent art direction aligned with the game’s vision and target audience, communicate and document it to ensure the consistency and quality of graphic elements.
  • Lead the art team: supervise the team of artists (2D, 3D, UX/UI and tech), organize their work across multiple projects, and support each team member’s skills development.
  • Be part of the core team and collaborate with other departments: work alongside other managers to align creative and marketing visions with that of Playrion; participate in artistic decision-making with game designers, ensure technical feasibility with developers, and collaborate on visual communication with the marketing team.
  • Competitive monitoring: keep up with market and competitor trends. Propose new solutions adapted to needs.

Profile:

  • Mastery of graphic creation tools (Photoshop, etc.).
  • Good knowledge of 3D (Blender or other) and Unity.
  • Experience in management.
  • Strong artistic sense and creative abilities.
  • Leadership and excellent interpersonal skills with teams.
  • Ability to make decisions and defend an artistic vision.
  • Organization, thoroughness, and priority management.
  • Ability to easily understand and speak French.

What could make you stand out:

  • Good understanding of the technical constraints of mobile games.
  • Experience in mobile-adapted UI/UX.

Additional information

Born and based in Paris, Playrion has existed since 2010 and has ever since employed talented progressive individuals aiming to make our games the best possible experience for our players.

We pride ourselves on our two mobile strategy games, Airlines Manager and Airport Simulator: First Class. The first one has been live for years and counts a community of 10+ million individual players today. The second one was released recently and is already a huge success.

We work very hard on maintaining our company values and transferring them to our players: we are passionate, expressive and human and always centralize the needs of our community.

Becoming a part of the Paradox Interactive Group in 2020 made our company and projects visible on an even larger scale and offered the Paradox PC and console players an opportunity to dip into the mobile market with the same experience of challenging deep strategic games offering an endless experience.

Our offices are located in the south of Paris and we count 25+ employees working on different projects.


Type of contract: Permanent contract.

Location: Montrouge // Paris 14.

Availability: As soon as possible.


Salary according to profile and experience + profit-sharing.

Studio benefits:

  • Profit sharing
  • Reimbursement of 50% of the transport cost
  • Luncheon voucher
  • Playzone, resting room…


PLEASE SEND THE FOLLOWING TO APPLY:

CV, motivation letter, references, website (if applicable).

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About The Company

Today, Paradox consists of both publishing and internal game development. We have a broad portfolio of games and own the most important brands, including Stellaris, Europa Universalis, Hearts of Iron, Crusader Kings, Cities: Skylines, Prison Architect, Victoria, Age of Wonders and the World of Darkness catalog of brands. Since 2004, the company has published its games all over the world, initially through physical distribution but primarily in digital channels after 2006.

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