Associate Technical Director, Animation

5 Months ago • 5 Years +
Animation

Job Description

The Associate Technical Director, Animation will act as the primary liaison for cinematic animation teams, addressing their needs and escalating requests when necessary. They will support animator development by enhancing their understanding of scene assembly and game engine integration. This role involves creating tools to improve workflows, standardizing work methods in collaboration with the Technical Director, and ensuring technical documentation and training. The individual will validate data, assist in resolving technical issues, and follow up on optimization efforts. They will need to explain complex technical issues to animators and production staff, collaborating with teams to produce the best results.
Must Have:
  • Extensive experience with DCC tools (Motion Builder, Maya, 3DS MAX)
  • Excellent understanding of video game engines
  • Good knowledge and experience with Python
  • Comfortable with writing technical documentation
  • Familiarity with the Motion Capture process

Add these skills to join the top 1% applicants for this job

motion-capture
communication
problem-solving
3ds-max
rigging
motion-builder
python
maya

Responsibilities

· Liaise with Cinematic Animators and Technical Teams : Act as the first point of contact for cinematic animation teams, support their needs, troubleshoot issues, and escalate requests as necessary.

· Support Animator Development: Enhance the confidence and knowledge of cinematic animators regarding scene assembly and integrating to game engine.

· Tool Development: Create simple tools to streamline and improve the efficiency of workflows and processes.

· Standardize Work Methods: Collaborate with the Technical Director (TD) to define optimal work methods, ensuring data validity and integrity.

· Documentation and Training: Ensure the drafting and regular updating of technical process documents (pipeline), establish a common nomenclature, train users, and regularly remind team members of technical constraints and their rationale.

· Technical Validation: Validate data produced by the department or team, support technical team members in resolving issues, and raise current and future technical concerns with Technical Management, recommending solutions.

· Optimization and Debugging: Follow up on optimization and debugging efforts by the technical team to resolve identified problems.

· Perform all other related tasks.

What you bring

· DCC Experience: Extensive experience with DCC tools such as Motion Builder, Maya, and 3DS MAX.

· Game Engine Knowledge: Excellent understanding of video game engines.

· Python Proficiency: Good knowledge and experience with Python.

· Technical Documentation: Comfortable with writing technical documentation.

· MOCAP Understanding: Familiarity with the Motion Capture process.

· Communication Skills: Excellent communication skills with the ability to explain complex technical issues to animators and production.

· Preferred Background: Animation or Rigging.


Experience

- 5+ years of experience

- 2 years of experience as Associate TD or equivalent experience preferred

Charles-Antoine and Marie, our talent acquisition specialists, will analyze your application. Please send us a portfolio of your best work (you can attach images or provide us with a password link) as well as your CV highlighting your education, experience and skills.😊

Please note we are committed to promoting a flexible working policy, as we value in-person interaction and collaboration. Our hybrid work model includes a minimum of 3 days a week in our office and the remaining 2 days working from home. 

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