We are looking for an experienced Build Engineer to help us with the development of MMORPG for PC and Consoles. This role involves designing, implementing, and maintaining CI/CD pipelines, troubleshooting build issues, and automating processes for continuous improvement. The engineer will also develop internal tools for Unreal Engine developer workflows, support branching strategies, and create documentation for build workflows and deployment procedures. The ideal candidate will contribute to a transparent, friendly team using modern technology and have the freedom to innovate.