Description
We are looking for a Quest Designer to join our team and work on a large-scale Action-Adventure MMORPG built with Unreal Engine 5. You will design, implement, and test quests, create engaging dialogues, and ensure smooth quest integration into the game world.
Requirements
- Minimum 3–4 years of experience as a Quest Designer / Narrative Designer.
- Experience with setting up quests or gameplay events in engines (Unreal, Unity, or similar).
- Solid understanding of logic systems (conditions, triggers, states).
- Strong dialogue writing and editing skills.
- Experience with bug tracking and documentation tools.
- English — sufficient for reading documentation and writing texts.
Tools and Software:
- Familiarity with version control systems like Git or Perforce.
- Experience with project management tools (e.g., JIRA, Trello).
Responsibilities
- Design and implement quests and gameplay events (conditions, branching, triggers).
- Write and edit NPC dialogues, including branching scenarios and player choices.
- Test and polish quests directly in Unreal Engine.
- Collaborate with narrative designers, level designers, and programmers.
- Maintain clear and structured quest documentation.
Nice to have
- Experience working with scripts.
- Knowledge of progression systems, balancing, and RPG/MMO design.
- Experience in testing gameplay mechanics (QA background).
- Understanding of MMO quest design principles and multi-stage quest chains.
Working conditions
- Remote-first setup: work from anywhere. We also have a great office in Cyprus ;)
- Flexible schedule: we follow an 8-hour workday, but you organize your routine around our core hours (11:00–17:00 GMT+3).
- Time off that matters: 22 paid vacation days, paid sick leave, and national holidays in your country. Plus, extra personal days when life calls.
- Fair compensation: your salary matches your skills and experience, with transparent conditions and additional pay for extra hours.
- No micromanagement: you’ll work in a transparent, supportive team where your voice is heard.
- Room for creativity: we value new ideas and encourage you to bring them into the game.