Junior Quest Designer

9 Hours ago • All levels

Job Summary

Job Description

The Junior Quest Designer will be responsible for designing, developing, and maintaining engaging quests using the company's proprietary C-Engine. They will work closely with the Narration team to create and refine quest ideas, collaborating with various teams like Level Design, Level Art, and Quality Assurance. The role involves iterative development, addressing feedback, and staying updated on industry trends. The designer will also be responsible for reporting progress and time-tracking in Jira.
Must have:
  • Passion for creating games.
  • Proactivity and initiative to solve problems.
  • Good communication and collaboration skills.
  • Knowledge of any game editor.
  • Born storyteller with diverse ideas.
  • Good command of English.
Good to have:
  • Prior experience in quest, narrative, level design.
Perks:
  • Dedicated Buddy for support.
  • Private medical care, life insurance.
  • Outstanding work atmosphere.
  • Opportunities for personal development.
  • State-of-the-art offices.

Job Details

Company Description

Techland is one of the biggest video game companies in Poland, with over 30 years of experience in the gaming industry. From our studios in Wroclaw and Warsaw, we’ve built an international team of more than 500 talented professionals, all dedicated to pushing the boundaries of game development.

We’re known for creating iconic franchises like Call of Juarez and the zombie genre-defining Dying Light, which has been played by over 45 million players worldwide. With a focus on open-world action, storytelling, and community engagement, we’re committed to delivering unforgettable experiences to our players.

We’re constantly striving to improve, innovate, and take on new challenges. With ambitious plans for the future, we’re looking for passionate people to be part of this exciting journey.

Job Description

Your daily tasks:

  • Designing, developing and maintaining engaging and original quests for our players both on paper and in our proprietary C-Engine.
  • Working closely and iteratively with the Narration team (the whole team creates, develops, and provides feedback for all ideas).
  • Stepping into the shoes of a quest owner working in an interdisciplinary quest strike team with a common goal of bringing our story to life (Level Design, Level Art, Open World, Animation, Audio, Quality Assurance, etc.).
  • Close cooperation with Quest Producer and Quest Director aimed at maintaining vision and monitoring progress.
  • Working in an iterative pipeline and being responsible for addressing director’s feedback.
  • Following trends in the industry and being up–to–date with innovative solutions allowing to achieve project goals in terms of quests, narration, and gameplay.
  • Reporting and time-tracking in Jira.

Qualifications

  • Passion for creating games.
  • Proactivity and initiative to solve problems without waiting for detailed instructions.
  • Flexibility and adaptability to change.
  • Determination and persistence when facing obstacles.
  • Eagerness to learn and develop your skills.
  • Very good communication and collaboration skills.
  • Knowledge of any editor used for creating games (.e.g. Unreal, Unity, Godot).
  • Your are a born storyteller, having a head full of many diverse ideas and just wait to create new ones, being open to receive and provide constructive feedback.
  • Limitless curiosity and good knowledge of the video game industry.
  • Understanding the difference between the narrative and gameplay layers in open-world action RPG games.
  • Good command of English.
  • Prior experience in quest, narrative, level design will be a plus.

Additional Information

What we offer:

  • A dedicated Buddy who will support you in your daily tasks.
  • A wide array of benefits: private medical care, life insurance, pro-health campaigns, gifts for different occasions.
  • An outstanding work atmosphere in a highly-skilled team of professionals, with flexible working hours, no dress code, and full support of the dedicated HR Business Partner.
  • Many opportunities for personal development: a dedicated development budget for each employee, extra two paid days for training and CSR, stable career paths, extensive internal and external training, and financing of English and Polish language classes.
  • State-of-the-art offices filled with chillout zones, a fully equipped kitchen, a gym (Wrocław office), and a free car park (Warsaw limited amount of space).

Similar Jobs

Garena - Game Developer

Garena

Hanoi, Hanoi, Vietnam (On-Site)
4 Months ago
Voodoo - Senior Multiplayer Server Engineer - Paper.io 2

Voodoo

Barcelona, Catalonia, Spain (Remote)
1 Month ago
Inworld AI - Performance Marketing Lead

Inworld AI

Mountain View, California, United States (On-Site)
3 Weeks ago
Riot Games - Manager, VFX Art

Riot Games

Singapore (On-Site)
1 Week ago
AGS - American Gaming Systems - Graduate Game Designer

AGS - American Gaming Systems

Australia (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Belka Games - Senior 2D Artist (RnD)

Belka Games

(Remote)
3 Weeks ago
Aristocrat Gaming - Senior Engineer I

Aristocrat Gaming

Noida, Uttar Pradesh, India (Hybrid)
1 Month ago
Haptic - Lead Level Artist

Haptic

Paris, Île-de-France, France (Remote)
4 Months ago
Epic Games - Senior Animator

Epic Games

Montreal, Quebec, Canada (On-Site)
3 Weeks ago
Activision - Principal Engine Programmer

Activision

Warsaw, Masovian Voivodeship, Poland (Hybrid)
2 Months ago
llnl - Program Group Leader for Subcritical Experiments Engineering

llnl

Livermore, California, United States (Hybrid)
3 Weeks ago
Scanline VFX - FX Supervisor

Scanline VFX

Seoul, South Korea (Hybrid)
1 Month ago
Keen Software House - Senior Render Programmer

Keen Software House

Prague, Prague, Czechia (Remote)
3 Months ago
Remedy Entertainment Plc - Senior Technical Audio Designer

Remedy Entertainment Plc

Helsinki, Uusimaa, Finland (On-Site)
2 Months ago
FICO - Analytic Science — Pre-Sales Lead Scientist

FICO

London, England, United Kingdom (On-Site)
1 Week ago

Get notifed when new similar jobs are uploaded

Jobs in Warsaw, Masovian Voivodeship, Poland

People Can Fly - Sound Designer

People Can Fly

Katowice, Silesian Voivodeship, Poland (On-Site)
3 Months ago
Tesla - Sales Advisor

Tesla

Ząbki, Masovian Voivodeship, Poland (On-Site)
3 Months ago
Fluxon - Senior Technical Project Manager

Fluxon

Poland (Remote)
2 Days ago
CD PROJEKT RED - UI Programmer

CD PROJEKT RED

Warsaw, Masovian Voivodeship, Poland (Remote)
1 Week ago
Nielsen Holdings - Data Entry Employee with German

Nielsen Holdings

Warsaw, Masovian Voivodeship, Poland (Hybrid)
5 Months ago
Growe - SMM Lead

Growe

Warsaw, Masovian Voivodeship, Poland (On-Site)
1 Month ago
Google - Software Engineer, Site Reliability Engineering

Google

Warsaw, Masovian Voivodeship, Poland (On-Site)
3 Weeks ago
Capco - Business Analyst

Capco

Warsaw, Masovian Voivodeship, Poland (Hybrid)
3 Days ago
Netflix - Marketing Manager - CEE

Netflix

Warsaw, Masovian Voivodeship, Poland (On-Site)
1 Month ago
Google - Software Engineer II, Google Messages

Google

Kraków, Lesser Poland Voivodeship, Poland (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

Similar Category Jobs

Looks like we're out of matches

Set up an alert and we'll send you similar jobs the moment they appear!

About The Company

Techland is a long-established gaming industry success story. With more than 30 years in the market, we know how to keep delivering unforgettable experiences. Headquartered in Poland, our international team comprises over 500 professionals.

  

Our long history has produced well-known and critically acclaimed games, such as The Call of Juarez and the genre-defining Dying Light. But, we’re not stopping there! 


We want to continue to create compelling AAA titles around the cutting-edge gameplay that Techland is known for. Alongside exciting expansions to the world of Dying Light, work is also underway on our newest IP, an original fantasy title which will deliver intense action and exploration in a vast open world.


We pride ourselves on our drive for quality, innovation and community engagement. Every game starts and ends with our players. We’re grateful for their support and will continue to deliver them the best gameplay experiences in the world.


Join us on our adventures and let’s do something remarkable together!

Warsaw, Masovian Voivodeship, Poland (On-Site)

Wrocław, Lower Silesian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Wrocław, Lower Silesian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Wrocław, Lower Silesian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Wrocław, Lower Silesian Voivodeship, Poland (On-Site)

View All Jobs

Get notified when new jobs are added by Techland

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug