Junior Quest Designer

2 Months ago • All levels • Quest Design

Job Summary

Job Description

The Junior Quest Designer will be responsible for designing, developing, and maintaining engaging quests using the company's proprietary C-Engine. They will work closely with the Narration team to create and refine quest ideas, collaborating with various teams like Level Design, Level Art, and Quality Assurance. The role involves iterative development, addressing feedback, and staying updated on industry trends. The designer will also be responsible for reporting progress and time-tracking in Jira.
Must have:
  • Passion for creating games.
  • Proactivity and initiative to solve problems.
  • Good communication and collaboration skills.
  • Knowledge of any game editor.
  • Born storyteller with diverse ideas.
  • Good command of English.
Good to have:
  • Prior experience in quest, narrative, level design.
Perks:
  • Dedicated Buddy for support.
  • Private medical care, life insurance.
  • Outstanding work atmosphere.
  • Opportunities for personal development.
  • State-of-the-art offices.

Job Details

Company Description

Techland is one of the biggest video game companies in Poland, with over 30 years of experience in the gaming industry. From our studios in Wroclaw and Warsaw, we’ve built an international team of more than 500 talented professionals, all dedicated to pushing the boundaries of game development.

We’re known for creating iconic franchises like Call of Juarez and the zombie genre-defining Dying Light, which has been played by over 45 million players worldwide. With a focus on open-world action, storytelling, and community engagement, we’re committed to delivering unforgettable experiences to our players.

We’re constantly striving to improve, innovate, and take on new challenges. With ambitious plans for the future, we’re looking for passionate people to be part of this exciting journey.

Job Description

Your daily tasks:

  • Designing, developing and maintaining engaging and original quests for our players both on paper and in our proprietary C-Engine.
  • Working closely and iteratively with the Narration team (the whole team creates, develops, and provides feedback for all ideas).
  • Stepping into the shoes of a quest owner working in an interdisciplinary quest strike team with a common goal of bringing our story to life (Level Design, Level Art, Open World, Animation, Audio, Quality Assurance, etc.).
  • Close cooperation with Quest Producer and Quest Director aimed at maintaining vision and monitoring progress.
  • Working in an iterative pipeline and being responsible for addressing director’s feedback.
  • Following trends in the industry and being up–to–date with innovative solutions allowing to achieve project goals in terms of quests, narration, and gameplay.
  • Reporting and time-tracking in Jira.

Qualifications

  • Passion for creating games.
  • Proactivity and initiative to solve problems without waiting for detailed instructions.
  • Flexibility and adaptability to change.
  • Determination and persistence when facing obstacles.
  • Eagerness to learn and develop your skills.
  • Very good communication and collaboration skills.
  • Knowledge of any editor used for creating games (.e.g. Unreal, Unity, Godot).
  • Your are a born storyteller, having a head full of many diverse ideas and just wait to create new ones, being open to receive and provide constructive feedback.
  • Limitless curiosity and good knowledge of the video game industry.
  • Understanding the difference between the narrative and gameplay layers in open-world action RPG games.
  • Good command of English.
  • Prior experience in quest, narrative, level design will be a plus.

Additional Information

What we offer:

  • A dedicated Buddy who will support you in your daily tasks.
  • A wide array of benefits: private medical care, life insurance, pro-health campaigns, gifts for different occasions.
  • An outstanding work atmosphere in a highly-skilled team of professionals, with flexible working hours, no dress code, and full support of the dedicated HR Business Partner.
  • Many opportunities for personal development: a dedicated development budget for each employee, extra two paid days for training and CSR, stable career paths, extensive internal and external training, and financing of English and Polish language classes.
  • State-of-the-art offices filled with chillout zones, a fully equipped kitchen, a gym (Wrocław office), and a free car park (Warsaw limited amount of space).

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About The Company

Warsaw, Masovian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Wrocław, Lower Silesian Voivodeship, Poland (On-Site)

Wrocław, Lower Silesian Voivodeship, Poland (On-Site)

Wrocław, Lower Silesian Voivodeship, Poland (On-Site)

Lower Silesian Voivodeship, Poland (On-Site)

Wrocław, Lower Silesian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Wrocław, Lower Silesian Voivodeship, Poland (On-Site)

Wrocław, Lower Silesian Voivodeship, Poland (On-Site)

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