CG Artist

9 Months ago • All levels
Game Design

Job Description

Game District seeks a talented CG Artist to create high-quality game artwork, including textures, characters, and environments. Responsibilities include developing UI mockups and prototypes, combining creativity with design elements, creating original graphics, troubleshooting UX issues, and adhering to style standards. The ideal candidate will possess expertise in 3D modeling, rigging, game UI, post-production, game icons, UV and texturing, and environment creation. Collaboration with designers and developers is essential for UI/UX design on large-scale video games.
Good To Have:
  • Blender
  • Keyshot
  • Marmoset Toolbag
Must Have:
  • High-quality artwork creation
  • UI/UX design expertise
  • 3D modeling, rigging, texturing
  • Proficiency in 3DS Max/Maya, Unity/Unreal Engine, Arnold/V-Ray
  • Collaboration skills

Add these skills to join the top 1% applicants for this job

3ds-max
maya
unity
blender
prototyping
3d-modeling
keyshot
photoshop
unreal
user-experience-ux
texturing
rigging

Company Description:

Game District is an emerging Mobile Games Leader with 500+ Million Games Downloads and trusted by the Biggest companies like NFL, Hobbits, LEGO, and Outfit7. We believe in making outstanding & engaging games that take the market by storm. Specializing in Casual, Rpg, Mid core, and Hyper casual games.

Job Description:

Game District is an emerging Mobile Games Leader with 500+ Million Games Downloads and trusted by the Biggest companies like NFL, Hobbits, LEGO, and Outfit7. We are looking for a talented CG Artist to join our design team. Job Responsilbites:

  • Create high-quality artwork for a game, such as the texture, characters, environment
  • Develop UI mockups and prototypes that clearly illustrate how Games function and look like
  • Combine creativity with an awareness of the design elements
  • Create original graphic designs (e.g. images, sketches, and tables)
  • Identify and troubleshoot UX problems (e.g. responsiveness)
  • Adhere to style standards on fonts, colors, and images
  • Expertise in 3D Modelling, Rigging, Game UI, Post Production and Game Icons
  • Proficiency in UV and Texturing
  • Capable of making game environments
  • Work closely with game designers, artists, and developer to create UI/UX design for our large-scale video games

Software Requirements:

  • Photoshop or Illustrator
  • 3DS Max or Auto desk Maya (1 is Must)
  • Unity or Unreal Engine Must (1 is Must)
  • Arnold or V-Ray (1 is Must)
  • Blender is a plus point
  • Keyshot is a plus point
  • Marmoset toolbag is a plus point

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Contact Us
hello@outscal.com
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