Combat Designer

1 Month ago • All levels

Job Summary

Job Description

The Combat Designer will be responsible for designing and producing characters or monsters, covering gameplay aspects, skills, AI, artistic performance, and ecological attributes. They will collaborate with game designers and artists to synchronize designs, layouts, level gameplay, and artistic performance. They will also identify requests for new mechanisms and functions during game production and work with programmers to determine solutions. The ideal candidate should have a passion for games with extensive player experience across a variety of genres and a deep understanding of game combat mechanics.
Must have:
  • Passion for games with extensive player experience across various genres.
  • Possess a deep understanding of game combat mechanics.
  • Proficient in at least one commercial game engine.
Good to have:
  • Experience in Unity development and a programming or technical foundation.
  • Experience in creating game demos.

Job Details

Who Are We?

HoYoverse is committed to providing immersive virtual world experiences to players around the world. We have brought fans popular games including Genshin Impact, Honkai: Star Rail, Honkai Impact 3rd, Tears of Themis, and Zenless Zone Zero, as well as a wide range of entertainment content.

Community is at the heart of everything we do. We are devoted to engaging fans and fostering an enthusiastic and inclusive global community that provides access and encouragement for people to share their passion for ACG (Animation, Comics, and Games) through their own creativity and skills.

Pushing the boundaries of imagination, we consistently explore cutting-edge game development technologies, and have accumulated leading technical capabilities in cel shading, cloud gaming, and other fields.

In the future, we will continue to expand our content production, technology research, and publishing duties through operations in offices in Singapore, Montreal, Los Angeles, Tokyo, Seoul, and other areas.

When you apply to a position with HoYoverse, we will process your personal data. To learn more about how we process your data, we encourage you to review our comprehensive Global Applicant and Candidate Privacy Policy. This policy provides detailed insights into how your information is collected, used, and protected throughout the application process.

What You Will Do:

  • Design and produce characters or monsters, covering gameplay aspects, skills, AI, artistic performance, and ecological attributes.
  • Foster open communication with fellow game designers and artists to synchronize numerical design, layout, level gameplay, and artistic performance. Through this collaborative process, identify new production pipeline requests, and follow up on their development progress.
  • Identify requests for new mechanisms and functions during game production; collaborate closely with programmers to determine solutions and follow up on their development status.

What We Are Looking For:

  • Passion for games with extensive player experience across a variety of genres, including action games, open-world games, RPGs, and more. Possess a deep understanding of game combat mechanics.
  • Proficient in at least one commercial game engine with the capability to independently create simple prototypes.

Bonus Points:

  • Experience in Unity development and a programming or technical foundation for understanding code.
  • Experience in creating game demos.

Application Instructions:

  • Please provide details of your personal gaming experience and any relevant works (if applicable). Your gaming experience should include the names of games you have played, the duration of gameplay, and any notable achievements you have earned.

We are an equal opportunity employer that believes diverse backgrounds are key to bringing our concepts to life. If you're looking to play a key role in creating the best immersive virtual world experience for our users, we invite you to join our team.

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