Engine Programmer

2 Weeks ago • 3 Years + • Physics Engine

Job Summary

Job Description

As an Engine Programmer on Beyond Good & Evil 2 at Ubisoft Mainz, you'll contribute to developing and maintaining low-level engine systems, focusing initially on physics but with potential for broader engine programming tasks. Responsibilities include cross-platform work (memory management, loading, streaming, physics, platform-specific systems), collaborating with feature teams on improvements, designing and implementing game systems, optimizing performance, maintaining and extending engine frameworks, and ensuring stability. You'll work closely with other programmers and contribute to the overall architecture, ensuring long-term maintainability and scalability. The role requires strong C++ skills, multithreaded coding expertise, and a minimum of 3 years of professional experience (at least one shipped title).
Must have:
  • Strong C++ skills
  • Multithreaded code expertise
  • Performance optimization
  • 3+ years experience (1 shipped title)
  • Physics engine experience
  • Code analysis and extension
Good to have:
  • Havok experience
  • Console development/optimization
  • Bachelor's degree in relevant field
Perks:
  • Relocation support
  • Ubisoft Blue Byte Academy
  • Discounted/free games
  • Hybrid work model
  • Monthly mobility budget
  • Childcare support
  • Company pension scheme
  • Gym subsidy
  • English and German online lessons
  • 26 days paid vacation

Job Details

COMPANY DESCRIPTION

Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.

The teams at Ubisoft Mainz are engineering some of Ubisoft’s biggest blockbusters. Operating from a historic city in the heart of Germany, the studio develops games pushing the limits of the genre like the acclaimed Anno 1800 and lends decades of expertise to AAA co-development projects like Tom Clancy’s Rainbow Six Siege and the upcoming Beyond Good And Evil 2.  

JOB DESCRIPTION

As an Engine Programmer on BGE2 you will share responsibility for developing and maintaining low-level systems and overall architecture. Currently, this role has a strong focus on the topic of physics but it can branch out in other areas of engine programming too.

What you will do: 

  • Work on multiple platforms and in areas such as memory management, loading, streaming, physics and platform specific systems
  • Work as part of our feature teams, including but not limited to technical health and quality of life improvements
  • Experience in the design and implementation of various game systems
  • Work closely with other Programmers to help them achieve their Goals
  • Work with precision and care on our systems and frameworks
  • Provide the technical foundation for features
  • Maintain and extend the existing engine and frameworks, safeguarding and improving stability
  • Work on identifying and improving existing systems and identify new opportunities
  • Analyse, support and improve the performance of our features
  • Work on the architecture of our features, keeping long-term maintainability and scalability in mind
  • Work with the lead team on improving game stability and performance

QUALIFICATIONS

What you bring:

  • Strong skills in C++
  • Good understanding of multithreaded code
  • Expertise in performance optimization techniques
  • 3+ years of professional experience (at least one released title)
  • Strong ability for analysing and extending existing code
  • Good English and communication skills
  • Self-direction and motivation
  • Ability and desire to work as a team player
  • Bachelor’s degree in computer science, computer engineering, physics, mathematics or equivalent experience is a plus
  • Practical Experience with Physics Engines is a plus
  • Practical Experience with Havok is a plus
  • Experience with Console Development and Optimization is a plus

What to send our way:

  • Your CV, highlighting your education, experience and skills 
  • A cover letter including your earliest starting date, expected salary and why you would like to join us 
  • Any relevant code/work samples you can provide are highly appreciated

ADDITIONAL INFORMATION

What we offer:

  • Relocation support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance 
  • Ubisoft Blue Byte Academy: We offer multiple opportunities for you to discover your full potential and develop yourself in various areas. Guest speakers from the industry, workshops, and access to our training and development platform as well as to our in-house library
  • Discounted and free games: Discount on employee game orders & free Ubisoft games on Ubisoft Connect 
  • Hybrid work model: We are committed to promoting a flexible working policy, as we value in-person interaction and collaboration. Our hybrid work model includes working from the Mainz Studio and working from home within Germany
  • Monthly Mobility Budget: 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket 
  • Up to 350€ childcare support per child per month 
  • Company Pension Scheme: We offer an attractive company pension scheme 
  • Gym subsidy: We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice 
  • English and German online lessons for free: Good to know: Our main language in the studio is English 
  • 26 days paid vacation per year 
  • Corporate Benefits web portal: Employee discount program for affiliated retailers, shops, and service providers   

Ubisoft offers the same job opportunities to all, without any distinction of gender, ethnicity, religion, sexual orientation, social status, disability, or age. Ubisoft ensures the development of an inclusive work environment which mirrors the diversity of our players’ community.

For further information, please check .

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About The Company

Ubisoft’s 21,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences.


Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. 


Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. 


If you are excited about solving game changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us Create the unknown.

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