Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Game Designer - College Football
Please note:
*This role requires on-site (hybrid) work from our Orlando studio. This is a temporary, 12-month position.
**This role requires extensive knowledge of college football and/or deep familiarity with the College Football video game franchise.
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, FC Soccer, NHL® hockey, and EA SPORTS UFC.
As a Game Designer, you will work directly on the mobile team responsible for writing and product owning feature designs for upcoming releases. Reporting to the Design Director, the Game Designer will be responsible for shepherding large features across all aspects of our games live service elements; from Ultimate Team to full game modes.
Responsibilities:
Oversee design vision and implementation, collaborating directly with designers, producers, programmers, artists, and other cross-functional members of game development teams.
Lead the creation of features and programs to engage users and meet KPI goals.
Develop the vision and lead a set of features or a large subsection of the game or of the live service.
Work with PMs on qualitative and quantitative metrics to help support and guide feature direction.
Use the combination of data insights, user research and design intuition to design features that grow the live services of our games
Support the creative vision as set by the Creative Director and Product Managers
Establish a depth of knowledge across existing systems, being able to oversee the entire suite of live service features and train/support junior members of the team on them.
Determine experience goals for designs, and tune features to meet those goals.
Be an active member of the development team using inclusive collaborative frameworks with diverse teams to decide on goals and establish the stories players want to tell within a given release
Collaborate with all team disciplines, including artists, testers, economy, engineers and producers to get support from the team and guide a project from initial design to final production.
Become an expert on the game and our community, drawing from our large, varied player base and our past games to make and defend intelligent design choices going forward.