Game Developer - Monster Survivors

1 Month ago • 3 Years + • Game Design

Job Summary

Job Description

Voodoo is seeking a Senior Unity C# Game Developer to join a new internal studio dedicated to enhancing their promising game, Monster Survivors. Responsibilities include implementing game logic and systems in C#, adapting and improving the existing codebase, collaborating with various teams (Product Managers, Artists, etc.), optimizing performance, and ensuring timely delivery of high-quality results. The role requires advanced Unity knowledge (3+ years), expertise in C# scripting, UI, animation, and problem-solving skills. Experience with game production processes, performance optimization, and analytics-driven development is highly valued.
Must have:
  • Advanced Unity (3+ years)
  • C# scripting proficiency
  • Game architecture experience
  • Performance optimization
  • Collaboration & communication
Good to have:
  • A/B testing experience
  • Experience with analytics
Perks:
  • Relocation support

Job Details

Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.

This position is Paris-based, with relocation support available.

Team

You will be an integral part of a newly established internal studio, a dynamic and focused team dedicated to one of our most promising prototype in scale. This studio is specifically chartered to improve this high-potential game up to the successful and market-ready title it is meant to become. 

In this exciting role, your initial focus will be on Monster Survivors, a game that has already demonstrated significant promise and captured our attention with its compelling core mechanics and engaging gameplay.

You'll have the opportunity to contribute directly to the growth and refinement of Monster Survivors, leveraging its existing traction to build a truly exceptional player experience. This is a unique chance to join a project with established momentum while still having a significant impact on its future direction within a dedicated and agile studio environment.

Role

We are looking for a senior Unity C# Game Developer who has been a primary contributor to the Game architecture, Feature development, and design for several casual games. You will collaborate with a variety of experts: Product Managers, Game Artists, Game Developers, Tech Engineers, Monetization Managers, Data Analysts...

    • Work closely with small teams of Unity Game Developers and Artists
    • Implement game logic and systems in C# using Unity
    • Adapt and work within an existing code base, enhancing its functionality, stability and performance
    • Provide guidance and share your expertise
    • Ensure timely delivery of high-quality results

Profile

    • Advanced Unity knowledge (3y+) including scripting in C#, UI systems, animation, particle systems, etc.
    • A critical thinker and a problem solver with a keen eye for identifying problems in workflows and processes (and driving them to a resolution)
    • Previous experience and exposure to the game production process (as part of a game dev studio or otherwise)
    • Skilled in identifying performance bottlenecks and implementing optimisations, with a strong focus on memory management, frame rate stability, and reducing load times
    • Experience with analytics-driven development and A/B testing in live games would be a plus
    • Excellent communication skills and a strong teamwork mindset
    • Good sense of gameplay experience and special attention to detail
    • Speak and write English
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