We are looking for a Confirmed Game Designer for our next project. Your main missions will be to design and define game mechanics and systems consistent with the project's vision, and to document, communicate, and monitor their implementation with the relevant teams. You will be supervised by the Creative Director.
The team you will be working with consists of 6 people of all seniority levels.
Your main responsibilities will be:
We are looking for the following skills:
It's a plus if you have the following skills/qualities:
It is not necessary to meet all criteria to apply. Career changes are also accepted.
Position available on a permanent contract (CDI) as soon as possible.
Compensation takes into account the SNJV barometer and our internal salary grids.
In addition to legal provisions (Health insurance - Alan, Transportation reimbursement), we offer a set of employee benefits that you can find in detail here: https://careers.sloclap.com/pages/studio
Other internal initiatives are also in place to improve the quality of working life (Coffee and tea - Organic fruits available - Period product dispenser - Company parties - Themed meals - Team meals - Internal esport tournament - Sports activities etc.)
Remote work is possible two days a week (fixed days for the whole team), it is not mandatory.
Our renovated premises with a large terrace are located in the 12th arrondissement of Paris.
We receive a large number of applications, if you do not receive a response within one month, please consider that we will not be giving a favorable follow-up to your application.