The responsibilities include mastering the necessary skills for animation production, designing suitable interface displays, switching effects, and interactive animation expression schemes based on existing game styles and different event themes. The role involves collaborating with upstream and downstream positions, grasping planning requirements, and cooperating with interface art and programs to develop and launch interface animation functions. The animation designer will also follow up on the final effect implementation, ensuring design quality and consistent implementation quality, providing professional animation design advice, accurately grasping design themes, and communicating design ideas to visual designers and programmers.