3D Vegetation Scene - Love and Deep Space (2026 Campus Recruitment)
Paper games
Job Summary
Responsible for creating high-quality 3D plant and natural object models based on project requirements. This role involves understanding and adhering to the game's art style and quality standards, collaborating throughout the production pipeline to achieve desired artistic effects, and demonstrating a strong awareness of R&D processes and teamwork.
Must Have
- Proficient modeling skills, solid drawing skills, and a good sense of color
- Proficiency in 3dmax/Maya, Zbrush/Mudbox, Substance Designer/Painter, Quixel suit, Marvelous Designer, Photoshop, and other related production software
- Strong sense of responsibility and good communication skills
- Strong team awareness
- Keen sense for new technologies and strong learning ability
- Passion for game development and proactive work attitude
Good to Have
- Some game production experience with Unity3d/Unreal engine
Job Description
Job Description
1. Complete the production of high-quality 3D plant and natural object models according to project requirements.
2. Understand the game's art style and quality follow-up, cooperate in the entire process to achieve the product's art effects.
3. Have a high sensitivity and awareness of R&D processes and collaboration.
Job Requirements
1. Possess proficient modeling skills, solid drawing skills, and a good sense of color.
2. Proficient in 3dmax/Maya, Zbrush/Mudbox, Substance Designer/Painter, Quixel suit, Marvelous Designer, Photoshop, and other related production software.
3. Some game production experience with Unity3d/Unreal engine is preferred.
4. Possess a strong sense of responsibility and good communication skills, strong team awareness, a keen sense for new technologies, and strong learning ability.
5. Passionate about game development and proactive in work.