Director Intern - Infinity Nikki (Boot Camp Early Bird Program)
Paper games
Job Summary
Participate in the creative planning and script outlining for game cutscenes, determine storyboards and art style, and ensure the smooth implementation of creative solutions. Design character dynamic performance details, connecting the plot with the gameplay experience. Also, be involved in drawing in-game cutscene storyboards and camera scheduling to enhance story tension through camera movement rhythm.
Must Have
- Bachelor's degree or above
- Familiar with film-level camera movement techniques
- Able to independently draw dynamic storyboards or 3D layouts
- Outstanding modeling ability
- Passionate about character performance design
- Able to design shots from the perspective of game experience and game design
- Familiar with UE sequencer, Maya, PR
- Familiar with game production process and project animation style
Job Description
Job Description
1. Participate in the creative planning and script outline for game cutscenes.
2. Determine storyboards and art style, and promote the smooth implementation of creative solutions.
3. Participate in designing character dynamic performance details, connecting plot and gameplay experience.
4. Participate in drawing in-game cutscene storyboards and camera scheduling, enhancing story tension through camera movement rhythm.
Job Requirements
1. Bachelor's degree or above, familiar with film-level camera movement techniques, able to independently draw dynamic storyboards or 3D layouts.
2. Outstanding modeling ability, passionate about character performance design, able to design shots from the perspective of game experience and game design.
3. Familiar with UE sequencer, Maya, PR.
4. Familiar with game production process and project animation style.
Portfolio Requirements (upload as attachment with resume):
- Design and drawing works. For still frame works, please submit common image formats (JPG/TIFF/PNG/BMP), do not compress too much to avoid affecting image quality, please do not submit PSD project files with layers that are too large.
- For 3D works, please provide effect screenshots or videos, please do not submit original project files.
- For animation and sequence frame works, please submit common video formats (MP4/AVI/WMV/MOV), video files can be appropriately compressed for output while ensuring image quality, to avoid submitting excessively large files causing inconvenience in transmission.