Gameplay Programmer II

2 Months ago • All levels
Gameplay

Job Description

As an Intermediate Gameplay Programmer, you will actively contribute to the development and maintenance of gameplay systems with partial ownership. You are expected to work independently on mid-level challenges, apply clean code practices, and help prototype and implement gameplay features. You will also collaborate across teams and may guide junior developers while refining your technical depth and decision-making skills. Your work involves building and maintaining gameplay systems, collaborating with designers and artists, resolving technical issues, developing tools, optimizing performance, estimating tasks, communicating with stakeholders, and supporting junior team members.
Good To Have:
  • Experience with Unreal, Unity, or internal engine
  • Develop and maintain technical tools
  • Contribute to improving workflows and documentation
Must Have:
  • Build and maintain gameplay systems
  • Collaborate with game designers and artists
  • Resolve mid-level technical issues independently
  • Optimize user experience and performance
  • Communicate clearly with stakeholders
  • Support and guide junior team members

Add these skills to join the top 1% applicants for this job

team-management
unreal
unity
user-experience-ux

Job Purpose

As an Intermediate Gameplay Programmer, you will actively contribute to the development and maintenance of gameplay systems with partial ownership. You are expected to work independently on mid-level challenges, apply clean code practices, and help prototype and implement gameplay features. You will also collaborate across teams and may guide junior developers while refining your technical depth and decision-making skills.

As a member with programming expertise in a game team, your work consists of:

  • Build and maintain gameplay systems with a focus on client and/or server-side functionalities of the gameplay features. (Depending on the specific project, the game engine can be Unreal, Unity, or Gameloft's internal engine).
  • Collaborate with game designers and artists to integrate and iterate on gameplay mechanics, including implementing game UI, gameplay features, game events, reward systems, and other mechanics to enhance player retention and satisfaction.
  • Resolve mid-level technical issues independently with minimal supervision
  • Develop and maintain the technical tools and automation solution to streamline the game development and content creation workflow. 
  • Optimize the user experience and performance to ensure a smooth experience on many devices (PlayStation, xBox, Nintendo Switch, PC, iOS devices, Android phones). 
  • Estimate tasks and plan feature implementation in collaboration with leads and producers
  • Communicate clearly with technical and non-technical stakeholders, including local team members and/or team members from other Gameloft studios in Montreal, Brisbane, Barcelona… in cross-studios projects for global markets
  • Help support and guide junior team members, fixing bugs
  • Contribute to improving the workflows and documentation
  • Participate in documentation, feedback loops, and regular team meetings

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